Weird weapon menu navigation

No, it is worse. And do you know why it’s worse? It requires conscious thought. No matter how good you are at memorizing this sort of thing, it requires far more conscious thought than the old system. You have to recall what position the gun you want is relative to the gun you’re carrying, and how many keypresses are needed from that position relative. That’s 3 things to keep track of, which all change with each different weapon. This conscious thinking process, which can’t really be avoided given the nature of the weapon selection, shaves what - half a second to a second off your reaction times when you need to switch a weapon? In the heat of a battle, that’s the difference between life and a few deaths. The old system allowed you to use muscle and long term memory without even really thinking about it. It was better.

Think of it like this: In the heat of a battle, you’ve finished spraying down someone with your MP5 and an enemy suddenly jumps up in your face. You want to pull out a Shotgun because you’re a skilled player and want the right tools for the job.

Old System: 3, 3, Click, Bang. Every time I want the Shotgun, no matter what. 3, 3, Click, Bang. Can do it anytime, wherever.

New System: Just half a second -> a second’s thought or so - I have the MP5 on (which is…1st on the list), and I want the Shotgun (which is…2nd on the list), so I want to press the button once. Okay.

See the difference in this somewhat biased example? Now you want to switch back to the MP5.

Old System: 3, Click, Bang.

New System: I’m on the Shotgun, which is 2nd down the list…so I have to press the button…twice.

It seems minute, but it really is unnecessary and just adds more conscious elements to something which should really be purely reactionary.

EDIT: I know it seems petty, but I really think the simplest solution would be to have it an option in the options menu. A toggle between old style, and new style weapon switching. Then everyone would be happy. Why would you all oppose that so violently?

Remembering the order of every weapon, what key it’s under and how many times you need to press it: Easy.

Remembering the weapon that comes directly after and before the one you have equipped despite remembering the above second nature: Insanity

wat

You’re reducing the argument down so that all of its points are lost.

You’re also exaggerating the conclusion (insanity) so the argument appears more ridiculous than it is. I never said it was insanity.

It’s an unnecessary change which makes life more difficult. I find it difficult to pick the right weapons in the heat of a battle now, where my focus should be on the combat - not fighting a more complicated weapon selection system.

Like I said, it’s about muscle memory. Remembering 3, 3, click for Shotgun is much easier because it’s consistent. It’s always 3, 3, click. It’s muscle memory. You don’t even need to think about it. How can you not understand that it is markedly more simple and requires far less conscious thought than when the Shotgun is sometimes 1 or sometimes 2 keypresses? That requires conscious thought. It wastes time. It distracts you from the fight momentarily.

No, it’s not insanity. Don’t put words in my mouth to make my argument seem more ridiculous. But it is unnecessary and easily resolvable.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.