I lol’d :lol:
you would have been excorted through black mesa by gina liama with all the asian triple Z cup scientists while the black ops assasians completly replace the HECU. :fffuuu:
Well I loaded up this mod, looks great. The difference is very noticeable. I won’t use regular Half Life 2 for a long time now.
Does anyone else think they’ve made things look a bit too bright? I’m just at the bit where Barney shows you how to zoom into the citadel, and I think it just looks too bright and cartoony.
I see what you did there
my god… eretic… :fffuuu:
I just got it yesterday and it does look better than the original. Like someone mentioned earlier, a few facial expressions do seem to be missing (if they were there at all) but its not that big of a deal. All the new textures and models look much nicer and HDR adds a lot to the atmosphere. Some particle effects look better too, like fire and such. And although it’s a small thing, I enjoy having the achievements. I really would like to have commentary on it though and hopefully Valve will do it someday, although given their other commentaries I can kind of imagine where a lot of them would be and what they’d say lol
I won’t play the mod because the ep2 engine fixes my favorite bug in hl2, you know the one where you jump on top of a piece of wood and fly.
Oh no, they fixed a horrendously game-breaking bug! Where do those monsters get off doing something reasonable like that? Next you’ll be telling me they fixed the backwards-bunny-hopping glitch!
This makes me feel all kinds of happy.
In the thread over at steam forum some people have mentioned some weird behavior with the installer (copies files twice), and a few other bugs.
The OP now says that there is a patch to be released soon.
I think I’ll wait until it’s all working correctly, or at least as correctly as is reasonably possible. Until then, I’ll settle with playing the HL2 maps in Episode 2.
I think Valve is only updating HL2 into the EP3 engine, once it’s released. Same goes for EP1 and EP2… Maybe? I don’t know this is a very faint memory of an interview, Gabe might have just said they’re going to update to Orange Box.
They said in the steamcast interview that they’d love to upgrade it to a newer engine, but they need to get some time to do it.
Aha, that must have been where I read it. They didn’t say to EP3 engine though, did they? Aah, time+my memory must have modified the truth here.
Is this worth downloading? or am I better of waiting for an official update from valve?
I guess you’re just one of all those that seems to mistake this mod for Cinematic Mod. Half-Life 2: Update, as the mod is called, have been made while closely studying the differences between the PC edition and the 360 edition, and applying as many of these on the PC edition, and as correct as possible.
Now, Cinematic Mod on the other hands… The only thing in CM I can perhaps like a bit is one of the HD models of G-Man. Looks very true to the original. Everything else if pretty much trash.
FF mod= Okay, but i didn’t like it.
Haha, Oh brilliant. :awesome:
Hey guys. Saw a few questions on this thread so I thought I would enlighten. For those already in the know, just ignore me.
I talked a bit with the mod’s creator, Filip. Basically, he tried to mimic Valve’s HL2-to-OB-Engine update (which right now is only released for the 360). If memory serves, he did most of it just by watching videos of 360 footage. He even linked me to the low res youtube video series he used. Either way, he was basically just looking over the 360 HL2 as best he could and trying to make sure that all got over to the PC.
Considering the method, he did a pretty bang up job. However, please note this is not the original work Valve did on the update, so things will not be perfect. It does not have the subtle polish of Valve work. Apparently he missed a few things. Yes, there are still glaring bugs (such as the fact that Alyx lost a bunch of her facial animations). Also, he took the liberty of changing/updating a few things that are not in the official update (such as adding an Aurora Borealis effect, which I find puzzling).
This is good news for some. However, for those purists out there, we should still be getting an official update from Valve sometime as well. It was two or three emails I had seen from Gabe himself that prompted this PC update release fiasco to begin with, and that is also what prompted me to ask Gabe about it on the Steamcast Interview back in August. For those of you who didn’t hear it: Gabe did say the official update from Valve was coming. I have no idea what has taken them this long to release work that is basically finished… but that’s Valve for you
Just in case, here’s the quote from Gabe Newell himself when asked about the PC HL2/EP1 Orange Box Engine Update:
“It’s something we said we would do and something we intend to do. We just need to find…you know there are trade-offs, right, spending time getting the engine enhanced and also doing commentary for Half-Life 1. One request I get a lot is having commentary tracks back on the original Half-Life. So, we’d like to do it. We just have to fit into a schedule when we also feel a lot of pressure to do Counter-Strike Source updates and do more Left 4 Dead content. It’d be a tough call, getting a new monster or new special infected out for Left 4 Dead 1 versus getting the engine updates out for the original Half-Life 2. You know we can look at that and see right now that a lot more people are playing Left 4 Dead than are playing Half-Life 2 and we know that if we actually did the updates a lot more people would play Half-Life 2 so it’s just a balancing act. But it is something we said we’re going do and we’ll get around to doing it. It’s just managing all of the things that people would like us to do, all of which we want to do.”
Just do it… then it’s gone