Tortoise Games: Unnamed Modern FPS. Position Openings

Wasn’t sure of subforum to post in :fffuuu:
The following was originally posted in the Crydev forum by our team leader.

Original Thread
I am apart of the team currently developing the game. I am a 3D-modeler, although I mostly work on larger scale items, such as buildings etc. We are currently seeking:

Texture Artists
Vegetation Artists
Concept Artists
3D Modelers
Sound Designer

This is going to be a stand-alone game, and it is in its VERY early stages of development, so a very dedicated team would be desired. I know there is a lot of talented people in this forum, hence me posting here. If you are interested, or want to discuss anything about the game with my team and I, feel free to pm or reply. We have a teamspeak server, so if you have a mic, pm for info to that. We are taking suggestions, so if you have a serious one, let me know.

Thanks,
Khaos124, and the rest of Tortoise Games.

That sounds amazing. If I understood it correctly. Basically its a large-scale swat like team shooter? Either way it looks great, really with that I could be of assistance but I cant, which makes this post a little pointless. But if you ever come to need a Swedish accented character I would be happy to try and help with voice acting :slight_smile: . Good luck too you all at Tortoise Games and hope to see this project finish.

Is it a paying job?

Yes, but payment is under certain conditions, said conditions can be discussed if you wish to pursue the game further.

White houses everywhere, game is clearly racist.

Yes you need Ramirezoid, His artwork is epic, maybe not the usual but damn its godlike.

I’d love to have him. Concept art is an area were definitely lacking in.

Tactical shooter with angular lizard-people? Get on that shit.

A tactical shooter I may actually enjoy…I never thought it possible!

You know, you guys could actually make your game stand out from the crowd by making it an alien-based tactical shooter. No humans to be seen, just lizard people shooting other lizard people in the face with high-tech weapons and gadgets.

tactically

By tactical shooter you mean like the first R6 game?

https://www.youtube.com/watch?v=qmVXRbFPILY

For questions about the gameplay itself, comment on the crydev forum, the guy who made that can answer those questions better than me, but if your too lazy, pm me your question.

I can’t be arsed to register in there, so post this suggestion for me, please.

I have a feeling that angular lizard people aren’t realistic enough. Add in some space-suited warriors from Shattered Horizon to counter the appearance of lizard people. Adding the lizard men alone leads to questions:

Why are lizard people on the battlefield?
Why are they angular?
How is this tactical?

See? Tactics!

“No Deeplinking please!”

Sorry about the late response, but anywho, I am now willing to answer some questions for you guys. Without deeplinking. So ask away, but dont expect anything with major detail. Also, if anyone here has any talent at all when it comes to web design, we have another paying position open on that front as well!

I don’t know if I can help much, maybe with some art and Ideas I guess, but here’s some of my best, but not my latest and greatest. I haven’t gotten around to learning photoshop well enough to color it.

Also, I know that it’s not FPS or Military-like, but I am working on one of those now and so far it looks good, but I am not the kind of guy to upload unfinished pics.

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