according to TOW, some shitty strategy game
Says it’s a mod for Warcraft III.
EDIT: Custom scenario. Big difference. /sarcasm
I believe this thread has happened before. I have yet to experience these “terrible, game breaking physics” you speak of. The AI is not amazing, but it is functional and keeps the battles fun. The environments are epic, and the combat entertaining, taking place in large open environments that allow for interesting tactics. The story is average, but who cares? Thats not the point.
As a side note, 90% of people who don’t like the game are just butthurt that they can’t play it. [color=black](I did not say you.)
Now, before you respond with rebuttals to all my opinions consider the fact that they are opinions. Everyone has different ones. You cannot convince me that the fun I had with Crysis was not really fun. I can not convince you that fun you had with different game I don’t like wasn’t fun. Deal with it.
^ Truth. EXCEPT in Soviet Russia, where an Opinion has you!
Halo was far from my first fps ever.
I think that most of the Halo games have been a lot of fun. I doubt that you’ve ever tried to beat any of them on legendary (by yourself). They’re amazing that way. I remember in Halo 3 running out of rockets to destroy the scarab with so I took my ATV to the top of a building and ramped it off and onto the scarabs back from whence I proceeded to ruin his life for good. EPIC win.
You say that only consolefags who have never played Crysis hate it. I say that I doubt you’ve ever seriously played Halo.
I just love Crysis cause I love open world games. I would litearlly swim around for ages, then go and look at my next objective.
Some of the night maps I would complete without killing a single soldier, where possible. Then I’d go back and do the same map and wipe out every single person I could find. Then I would go back and do it all again, but only using strength and melee to kill.
I just love the freedom the game gives you.
Imma install it aain tonight!
My first FPS ever was Half-life. Still I think Halo is awesome, and many of its gameplay concepts are awesome. Mainly :
- not having to stop fighting to get medkits, recharging shield FTW.
- only be able to carry 2 weapons instead of 15+ like in HL, makes for a much more strategical gameplay.
- not having to switch your weapon to throw a fucking grenade or give a fucking melee.
I love Half life, but these are the main three reasons why I play Halo online instead of HL. Half-life has always been about singleplayer, and Halo about multiplayer, they have totally different approaches to the FPS gameplay, and that’s why I will stop the comparison here, because it makes no sense to compare them anyway.
<3 Halo and <3 HL.
And, never played Crisis, so I won’t even try to talk about it.
I find it odd that you’re coming to conclusions about it as if you know what I do.
I had Halo for the PC, and beat it on every single difficulty level. I still was bored through a good bit of it.
I like Crysis over Halo because I can drive a car into a KPA blockade with explosives, detonate them and watch the pretty flames
No shit, huh?
Again, you miss the point of the thread. I want to know why people think Crysis is fun. So far people have described something that could possably entertaining for about half an hour… But 6-8? I guess it all depends on what you play for. Crysis’s core gameplay is great. The way you move, the suit modes, the guns themselves are all fantastic. I just don’t see how that means anything though when the game universe it’s all in is just… I really don’t want to say shit, but I have to.
The graphics are realistic (except those dead fucking faces), and that’s impressive and all, but I see realism every day when I go outside. Why simulate it?
The AI in crysis isn’t the kind of thing that makes battles fun… It just makes battles. The enemies are just something to shoot. When they see you they stop in their tracks making finding cover easy. When they “chase” me, they usually ending up passing me up and carrying on for a few meters, turning around, looking at me (confused?) and finally pulling their triggers. Fun. k.
Open world?.. eh… That kind of thing really isn’t up to opinion. But I (again) can’t see how Crysis is open world save a few Arena areas. You have leeway, but there’s usually a set path you have no choice but to take. Not that I have a problem with that. I am, after all a Halo, fan. But still.
I don’t see how the story is ovelookable when it is the DRIVING POINT of the whole fucking experience. If the story wasn’t important, why have one? Why not just make it a multiplayer centric game with coop elements (like l4d) if they’re just going to do that? I mean you called it average, but it’s WELL below. Halo’s story is average. Grim Fandango (well, any tim schafer game) and the Uncharted series is above average. Bah, Crysis’s storyline isn’t all that bad. It’s the execution that gets to me. The acting is so… Robotic, and the bad MO-CAP actor(s) doesn’t (don’t) make it any better.
Ah well. Depending on who you are, these things are small freckles on perfect skin. But they’re fucking disgusting zits for me.
[COLOR=‘Black’]
PS: lol@ the obligatory sci-fi “captain tries brute force attack and scientist who obviously knows better says not to,but he does anyway and ends up fucking everyone” device… But what the fuck? The alien absorbs the nuke’s power. Kay. Cool. But in order to kill it… You… Shoot nukes at it?
You entirely missed the point of my post! Congratulations!
The one thing I don’t like about Crysis is that you have to try to be inventive to be fun. Imagine if you had Batman: Arkham Asylum, but they gave you guns for the whole game, and you only started actually having fun if you force yourself not to use them.
I’m not saying Crysis is anywhere near as good as B:AA. But it does have some inventive mechanics, like standard-fair gravity gun killing, the cloaking device that you can use in increments, attaching bombs to things and throwing them / driving them and carbombing people, etc.
Also, you can rack up a lot of fun playing in the Sandbox editor. It’s a little bit like Garry’s Mod; except to replace noclipping around and using the tool gun, you have edit mode, and to replace riding your contraption around, there’s Play mode. You can even create entities in Lua.
Like a lot of games, it’s subjective. I personally thought some huge flaws were:Enemy AI not reacting as expected (sometimes not seeing a cloak right in front of them, sometimes seeing you behind him), lack of ammo for the weapons you like to use (MW2 had a good solution: Always give the player 20x the ammo he’ll ever use), and an utterly horrible storyline. Plus, the fun enemies (NK soldiers) vanish halfway.
i was having fun until my computer exploded
This.
They were so loveable!
“I FIND YOU!”
“WHERE HE GO?”
“DIIIIE.”
Personally, I only played Crysis to give a benchmark to my PC to get a feel for how well it performed under pressure. After playing through the demo I became so enthralled with the game dynamics that I bought Crysis and Warhead on steam. I loved the ability to have multiple ways to complete an objective, without being tied down the same constraints that medal of honor: Airborne did. (That is to say have multiple entry points, however all but one damn near kill you) The game wasn’t anything that is going to rock civilization per say, but it was at least enjoyable.
Besides, who doesn’t like attaching explosives to an enemy car and running it down a hill, full pelt into their front gates and blowing those damn Koreans sky high? Or for that matter jumping up a 15 foot cliff and punching someone out as they scramble for their gun.
Not on your life. There is absolutely nothing groundbreaking about Halo.
Well, if you read his post, he was sort of saying how certain things are more fun for different people. He certainly could have phrased the last part better to avoid rage.
Bit late I know… But I had to say Dota is great. And it’s not a strategy game, and it IS a mod.
Psst, he said fun, not groundbreaking