This application has failed to start because d3d11.dll was not found. Re-installing t

…is what happens when I try to play AC3.

anyone know what this is and what to do about it? (and yes, I have tried reinstall- didn’t work.)

I have a feeling its something to do with directx 11, which incidently is another issue I have- My graphics card supports directx 11 but I only have Directx 10; whenever I try to download directx 11 it says that my directx is up to date and so it doesn’t need to install, which clearly is wrong.

anyone able to help?

deepest thanks.

I think I once had a similar problem, and fixed it by downloading d3d11.dll. I’m not sure, though.

…|.

you wanna actually explain how to do that rather than just sit there making stupid comments?

Vista is locked to DX10

Windows 7 comes with DX 11 out of the box.

If you’re already running Windows 7 you need to download the offline directx redistributable

have you played AC3 before without problem?

try to run it as Administrator and erase all Temp files.

I wasn’t joking.

that’s too bad- I’m on vista. guess i’ll have to upgrade :frowning:

I haven’t played it at all- I got it a week ago and it still won’t work. My account is the administrator, but seeing as I haven’t played it yet I doubt there will be any temps to erase.

I know you weren’t- I tried that: nothing worked. I meant that it would be helpful if you could actually provide me a link to whatever you used?

Yeah, that’s not the way to get help from anyone. He didn’t make a stupid comment. And really, who doesn’t have a couple of go-to websites bookmarked for missing DLLs?

I found it, but it’s a different DLL needed for a very old game, rather than a new one, which is why I didn’t just link it straightaway.

thank you.

what is a Dll. anyway? does it have anything to do with directx?

dynamic link library is a standard way of packaging resources so that multiple .exe files can use them, valve for example uses the .dll format for steam and the source engine because they are written in C++

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.