I am currently doing some level design which involves making an elevator that stops in two places. Surely enough I compile my work but don’t run the game, and yet as I look at the report it says that I have a leak.
So I load up the pointfile and it points me to where the leak is, only to find that it starts from where I placed my second path-track waypoint and then the red line worms its way through the facility that I have created and disappears into a solid brush. Confused I decided to run the map and everything seems to be fine (RAD compiled properly too). Is there a problem with my compiling?
I’m not sure if this is a bug, but I’m also not sure if it will hinder my progress trying to find actual leaks. I assume the pointfiles will only locate one leak at a time, but will it priorities from the obvious to the most subtle leaks in the level?