the tutorial said:
//DO NOT CHANGE ANY VALUES BELOW, UNLESS YOU KNOW WHAT YOU ARE DOING.
Gun Base Attachment: aimrotation
Gun Barrel Attachment: muzzle
Gun Yaw Pose Param: aim_yaw
Gun Pitch Pose Param: aim_pitch
Gun Pitch Pose Center: 7.5
and
//DO NOT CHANGE ANY VALUES ABOVE, UNLESS YOU KNOW WHAT YOU ARE DOING. (Is related to the bunkergun model, and code.)
Ammountion Count: -1 //How much ammo does this gun have?
NPC Man Point: Barricade_Gun_Manpoint
Player Lock Time: 0.1 //AI: How long to be tracking the player before shooting?
Effect Handling: AR2 //Effects sounds
Ammo Type: AR2 //What ammo does it use, how much damage, etc. MODDERS: Uses ammotypes defined in hl2_gamerules.cpp
so what should i do? can a dev or experienced mapmaker please help me?