The DB was the only guild in skyrim I enjoyed playing through, a lot. SPOILER[COLOR=‘Black’]I loved the part where you kill the couple at the party in Solitude, after I did that I ran out of the town, climbed the rocks right outside and jumped off the cliff all the way down into the water. It was awesomeSPOILER
I’ve yet to play through the imperial faction questline, but when I was fighting for the stormcloaks it seemed like every time I would get a reward that was way under any equipment I had at the time, but maybe it was because I did it later on.
The whole oblivion thing I was talking about was in more regards to the story, Oblivion gates were repetitive, but on the whole the main quest still managed to hold my interest throughout, enough so that I would stomach the obl gates, even if it meant speeding through some of them just to get the sigil stone, but dragons are pretty annoying half the time instead of fun - which is probably why I feel so strongly about them, because Dragons aren’t exactly new to the fantasy genre, and if it’s gonna be the focus of your story, it should at least be a little more engaging. Then again, that could be more of a fault of the combat system, that basically hasn’t really changed from oblivion except for better animations, dual wielding and killmoves that have horrendous clipping issues, and the fact that I usually go melee, and if you don’t have a large enough flat surface around you, a dragon that attacks you won’t be able to land, rendering you useless against him until you run a far distance to somewhere flat enough, and especially if you don’t have the better shouts.
It probably has a lot to do with my expectations. I really expected with all of Beth’s backlash from Oblivion, that they would make the beginning of the game easy enough, but there would be a lot of hardcore-rpg styled questing later on that would cater to people who like to be challenged in areas other than combat, as well as expecting your actions to have more consequence in the world (like how you become the leader of the TG and nobody even cares enough to talk to you, becoming a werewolf has basically no drawbacks whatsoever)
Again, I still love the game, just it’s lacking something that kept me playing the other ones. Also, I was actually more of a fan of selecting your skills, because I’m very indecisive when it comes to stats, but I always pick something that forces me to stick with whatever I’m currently doing - but with Skyrim you could go off and do anything, so In my second character I found myself constantly switching between different weapon types, unsure of what I wanted to focus on using