It appears that when you spawn a HECU grunt in water, fully submerged, he’ll have the default pose and then, after a few seconds, will die.
Why is this behavior in the game? Or has it always been there from Half-Life 2?
Steps to replicate:
- Find a water source big enough to be fully submerged in it standing up.
- Type in console: npc_create npc_human_grunt
- Watch it die.