Guys, verify Source SDK’s cache now! It will put in some new files in the sourcesdk folders and we will be able to use it again.
Edit #1: Delete the sourcesdk_content folder from youraccountfolder after Source SDK is updated. It is no longer needed as it is now integrated into the sourcesdk folder. Edit: Actually, delete that too and uninstall and reinstall Source SDK. It’s now part of SteamPipe.
Edit #2: [COLOR=‘Red’]For some reason, I can’t compile any captions. I keep getting this error when I attempt to do so: “Can’t find steam app user info”. I don’t know what to do to solve this issue. Never mind. I figured out how to fix it. This is the solution I used: https://developer.valvesoftware.com/wiki/Can’t_find_steam_app_user_info
Turns out it also works for the SteamPipe version of SourceSDK.
Edit #3: Because it’s now in the common folder instead of the youraccountname folder, I made a reconfigured version of the gameconfig file for Black Mesa. Here’s how it should be configured now (I think):
"Configs"
{
"Games"
{
"Black Mesa"
{
"GameDir" "c:\program files\steam\steamapps\sourcemods\BMS"
"hammer"
{
"GameData0" "c:\program files\steam\steamapps\sourcemods\BMS\bms.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\steam\steamapps\common\half-life 2\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "c:\program files\steam\steamapps\common\sourcesdk\bin\source2007\bin\vbsp.exe"
"Vis" "c:\program files\steam\steamapps\common\sourcesdk\bin\source2007\bin\vvis.exe"
"Light" "c:\program files\steam\steamapps\common\sourcesdk\bin\source2007\bin\vrad.exe"
"GameExeDir" "c:\program files\steam\steamapps\common\half-life 2"
"MapDir" "c:\program files\steam\steamapps\sourcemods\BMS\maps"
"BSPDir" "c:\program files\steam\steamapps\sourcemods\BMS\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
"SDKVersion" "3"
}
If you installed Steam in a different location, please edit this to how it was configured.
Edit: For some reason, the Hammer Editor won’t open when I click on it from Source SDK.