source SDK compiling error

hey guys i made a map and it was working compiling before and now a window comes up saying the command failed windows reported the error the system cannot find the file specified and here is the compile log
** Command: “c:\program files (x86)\steam\steamapps\steam account\sourcesdk\bin\orangebox\bin\vrad.exe” ** Parameters: -game “c:\program files (x86)\steam\steamapps\steam account\half-life 2 episode two\ep2” “C:\Program Files (x86)\Steam\steamapps\steam account\sourcesdkcontent\ep2\mapsrc\goldengate”

Valve Software - vrad.exe SSE (Jul 7 2010)

Valve Radiosity Simulator

4 threads [Reading texlights from ‘lights.rad’] [48 texlights parsed from ‘lights.rad’]

Loading c:\program files (x86)\steam\steamapps\steam account\sourcesdkcontent\ep2\mapsrc\goldengate.bsp Error opening c:\program files (x86)\steam\steamapps\steam account\sourcesdkcontent\ep2\mapsrc\goldengate.bsp

** Executing… ** Command: Copy File ** Parameters: “C:\Program Files (x86)\Steam\steamapps\steam account\sourcesdkcontent\ep2\mapsrc\goldengate.bsp” “c:\program files (x86)\steam\steamapps\steam account\half-life 2 episode two\ep2\maps\golden_gate.bsp”

The command failed. Windows reported the error: “The system cannot find the file specified.” can someone tell me how to fix it?

have you set the export directory for maps to c:\program files (x86)\steam\steamapps\steam account\half-life 2 episode two\ep2\maps\ or moved the steam folder?

no for both

Uh… Are you sure that’s the whole compile log? It looks like you’re missing half of the log.
And if it can’t find the file, then the compiler didn’t get past vbsp, so check for leaks.

I check for leaks and there are no leaks

Well then, post the whole log at least. Unless you’re only running VRAD (which won’t work, for obvious reasons), then you’re missing most of the log, and we can’t tell you what’s wrong.

I did post the whole log and i think i am running BSB and VIS

you need to do this, so the maps are saved in the right place

If you’re running vbsp and vvis, there would be some mention of them in the log. I assure you that isn’t all that’s in the log file if they’re actually running. Your log file only shows vrad failing, due to the .bsp it needs not existing.

@jerry, you can tell it to save the map in any place and it will work; having it save there only makes it so that it’s already in-engine when you open it up. It’s a good idea for newbs with hammer anyway though

I have BSB and VIS on normal but still give me the the VRAD compiling log

Try scrolling up.

I did and it still give me this error the command failed windows reported the error the system cannot find the file specified

…Run it without vvis or vrad then post the log

ok here is the new log with out vis and vrad ** Executing…
** Command: “c:\program files (x86)\steam\steamapps\steam account\sourcesdk\bin\orangebox\bin\vbsp.exe”
** Parameters: -game “c:\program files (x86)\steam\steamapps\steam account\half-life 2 episode two\ep2” “C:\Program Files (x86)\Steam\steamapps\steam account\sourcesdk_content\ep2\mapsrc\golden_gate.vmf”

Valve Software - vbsp.exe (Jul 7 2010)
4 threads
materialPath: c:\program files (x86)\steam\steamapps\steam account\half-life 2 episode two\ep2\materials
Loading C:\Program Files (x86)\Steam\steamapps\steam account\sourcesdk_content\ep2\mapsrc\golden_gate.vmf
Brush 133905: MAX_MAP_PLANES
Side 5
Texture: TOOLS/TOOLSNODRAW

** Executing…
** Command: Copy File
** Parameters: “C:\Program Files (x86)\Steam\steamapps\steam account\sourcesdk_content\ep2\mapsrc\golden_gate.bsp” “c:\program files (x86)\steam\steamapps\steam account\half-life 2 episode two\ep2\maps\golden_gate.bsp”

The command failed. Windows reported the error:
“The system cannot find the file specified.”

“Brush 133905: MAX_MAP_PLANES”

Well THERE’S your problem. Too many faces in the map. Try deleting unnecessary brushes and simplifying others.

Oh, and a tip for the forums… Don’t bother quoting someone if you’re replying directly beneath them. Just a waste of effort.

ok thank you for the help

No problemo bro

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