I’ll have to stop you right there.
The last time AC centered around stealth was the first game…some of the time. In AC2 you get a hand cannon, fly across Venice on a glider acquiring lift from large bonfires on the ground below, and beat the pope to a bloody pulp after an extended battle with papal guards.
Brotherhood opened with you shooting canons at invading Templars and introduced chain kills to facilitate your status as a one-man army. Oh yeah, and you single-handedly assault and destroy Templar war machines. Hell, you even hijack a Renaissance era tank and use it to shoot hellfire at your enemies.
Revelations. Bombs. Destroying light houses. Chariots. Parasailing behind a chariot. Setting fire to Cappadocia in an explosive conflagration.
And AC3 made you nigh unstoppable with any weapon you used, allowed you to have up to four pistol shots ready to go at a time, introduced naval battles, had you participate in the most publicized and conspicuous events of the American Revolution (including the Boston Massacre and Tea Party), etc.
Criticizing this game for its lack of stealth is silly; this series was never about stealth. It was about laying low in crowds before initiating explosive action sequences. And based on the gameplay, that’s still what it’s about.