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DO you have your tone map controllers?

You can use them to set the min/max bloom and exposure whenever, so while the player is walking through that area you can change it to make the light appear brighter, and when they leave it returns to normal.

redacted

I made some remakes of the old Counter-Strike 1.6 maps de_dust2 and cs_office.

I hate the old dust theme of dust2 and made it to an old middle age, Viking village. Also the bombspots are on the coasts and i added some fun stuff.

Bombspot A

Near T Spawn to B

Bombspot B from Coastline

You barely see that i used some new textures of cs_colonia.wad. Well this map makes fun on our Server and the peaple like them really much :smiley:

After that map i tried something big. I made a detailed remake of cs_office. I hate the old office design and made a casino in top of an skyscraper in New York. I added some usable Casino things to play with and new routes. A room with Mirror effect. An stylish bar. An Heliport (for the logig ^^). Also an vent shaft, toilet room and an open elevator. Some more AWP spots. And some Easter eggs. Cs_office had also only 20 spawn points. My is for 32 players.

The back office at T Spawn

The office itself

From CT Spawn looking to the entrence

All my maps run max with 1000 Wpoly on some places. But in all with around 500 - 600 wpoly. Office took me 2 month. I hate hints -_-

And you dont see everything on the screens. I had some more but Tinypic deletes them again and again …

EDIT: Now it should be in the right Thread :slight_smile:

Damn that’s pretty awesome man.

Zoning out in persuasion class, so I wasted some extra strips of bristol…

Essentially the [supposed] evolution of armored and aerial warfare.

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It’s way too fuckin’ small. Otherwize I like it haha.

Added some asphalt roads, they look a bit repetitive at the moment but I can’t be bothered to change it right now.

I’d kinda love those in higher res too Combine, they look neat

Sweet drawing skills thar

Thanks.

hi-res for those who asked.

Instead of quoting every post, I’ll just say that everything on the past two pages looks good.

Also, why is this thread not stickied???

After alot of Mac-ing I decided that Windows really owns Mac totally. That’s why I made this.

^ win.

i’m curious as to why I haven’t seen this idea floating around before.

this is my second attempt to re-color the Black & white mugshot of Kurt Cobain, now that I’ve done this, I’ve realized that it turned out to be much better than the original first attempt.

the eyes are scarily sharp and blue. blur and dull them mate :slight_smile:
.

^this

and the hair looks a bit off, too, not sure why
other than that it looks great though

It’s like his eyes… are piercing my soul :fffuuu:

But really, good job on that. I messed around recoloring old photos before. It’s actually kind of fun

Interior of the house finished, built a small fence next to the road.

looks neat. where is this?

you should look up the mod “1944 D-day”, they’re recreating the whole of Normandy, and your map looks really close.

Yea it’s a village in France (world war two setting).

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.