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That is actually pretty nice. I’m not sure about the DoF though, it seems to fight against the “style” of that picture if you get what I mean.

The advisor’s body also seems to blend to the background in some places. It’s quite hard to realize where the lines are going, especially in the bottom part.

Pretty neato.

I agree with this

For those asking, sculptris is a free zbrush basically.

It’s simpler, but better in some aspects (it’s tessellation eradicates the need for subd levels)

In order to fix the arms, go over the glitched bits hard with the smooth brish, then poly reduce until the area is in check.

If anyone can tell me what game this is, you get a bottle of mango rum and a can of cookies.

Is it an octabrain?

https://www.youtube.com/watch?v=gvdf5n-zI14

so, if anyone remember, i made this for pc about 1.5 years ago, and now i’ve spent two more nights [COLOR=‘DimGray’]on H[/SIZE] and did the same for my n900:

.3

[COLOR=‘DimGray’]waiting for my love(with her smartphone) to come to film some video(with her smartphone)
,)

^Why are you so cool?

it’s all one-eyed smiles and heavy drugs .)

You’re a natural at coding huh

That’s fucking awesome.

A quick 2-hour job for a friend’s website…

that is pretty awesome.

question to com[e]r: How old are you?

his profile says 21

He probably misspelled 12. [COLOR=‘Black’]jk <3 cyclops-buddy

Imonfire,
no, i didn’t .)

But did you see it? [COLOR=‘Black’]The black text, I mean.

Imonfire, oh, now i do .)

also:
https://www.youtube.com/watch?v=Mm5FKxGfs0M
crappy sound and crappy image, but it shows .)

hah, awesome :smiley:

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.