If you squint real hard, you can see platform 9 3/4.
That’s made in Source, isn’t it? I recognize the props.
Anyway, you must be the jesus of mapping because that map is so awesome I can’t make up a way to describe how awesome it is.
Nope this is the Unreal Engine 3 (UDK). It has nothing in it from the original Source map. All assets are made by myself, including the models and textures.
Thanks for the comments.
Interesting to see what the opening sequence of HL2 would look like in Unreal.
hey guise lets rmk d whole of hl2 in udk
Wow, nice work then. They look great.
Double post because no one ever looks at edits.
I just subscribed to your channel, I don’t have a slightest idea why
Well, thank you, in any case.
I think.
Lots of people did.
o, u so hipster
Fnork defined the internet with this.
Been working on a PCB design for a school project. I’ve never done this before but the software is really forgiving and easy to use. Though, it took 2 full days for me to do this, but that actually due to I had to learn the software. I’m gonna work on the Master board today, and it’s bigger.
…It may look cluttered at some parts, but you can turn off layers to have a better view of certain parts.
The Board is roughly 1x0.5 Inch. I do not long for when I have to solder this one.
What soldering station are you using? I really need to get one, but I can’t decide on the model since the only options here seem to be Antex or Veller for >9000 Eur or noname chinese knockoff stuff (huakko, velleman, fixpoint, etc).
It’s the ones available at school, there’s Weller and some other brand I don’t remember. At home I’ve got a CoTech Soldering Iron, not a station so I can’t change temp. My brother got it from a friend when she moved.
Not bad, but the first song needs some dynamic range. The waveform looks like a rectangle.