Shepard VS. Freeman

Barney weakened the Nihilanth before Gordon got to Xen.

I like both characters. They’re fundamentally different, but still just two different people through which you experience Half-Life.

Gordon Freeman:
Your average bloke. Someone we can relate to. He survives thanks to his wits and armoured suit.

Adrian Shephard:
He’s your typical grunt. Not some amazing superhero, commander of an army or anyone in particular. Also a character you can relate to, but from a different perspective. He’s likeable because he’s essentially the same as Gordon Freeman.
In the games in which you play as a soldier of any kind, you’re always “the one to dominate them all” or have access to weird powers or whatnot… How often do you get to play as the cannonfodder? :stuck_out_tongue:

Beside. Opposing Force gave you something Half Life did not. An objective, something to strive for rather than surviving or escaping. First time I played Opposing Force I longed to the encounter with Freeman. Naturally it was quite epic at the time, but still ultimately disappointing. But the experience was great. Because you had played Freeman before, so you knew there’d be no big fight or anything, but you get to see what it’s like chasing after yourself, in a sense.

Damn…now I want to play Opposing Force!

I love not striving to survive or escape.

I’ve always said that fighting your way deep into the bowels of an alien riddled trans-dimensional experimental laboratory to use a dimensional portal to seek out and destroy a powerful being that is mounting an invasion of your home world all the while being shot at by your fellow humans is NOT an objective or something to strive for.

I like Shepard simply because, well, his situation seems more likely. Gordon is, yes, trained on an MP5 and Glock, but he’s just a scientist. Shepard, on the other hand, is a highly trained Marine who has had the fundamentals of how to survive in a worst case scenario drilled into his head for years. Gordon has his perks to though. His perks are simply that he is the guy who would seem unlikely to survive, but does. His story is interesting, and has proved to be interesting. It just falls back on the idea of: It’s the one you saw the least of that you like the most.

Well, that explains why everyone likes Luna from MLP so damn much.

Go replay Hazard Course.

2 words

freeman’s mind

Any game set in World War 2. Or pretty much any real war for that matter.

But there wasn’t any objective in Opposing Force other than to stay alive. You don’t even get the orders to kill the scientists. The only reason you were looking for Freeman is because you made the assumption due to your prior knowledge of the series & like you said, you were wrong.

Tomato only ends with an “e” in plural form.

Oh yes, the F**King voltigore tunnels shudders:fffuuu:

I just ran through those tunnels. God knows how much ammo you could waste killing each one.

and the chills that runs through your entire buddy, those fuckers scared me a lot

and they explode on death causing splash damage :fffuuu:

What, less than a full chaingun clip per +optional explosives?

The only way Shephard would be able to beat Freeman is by sneaking up from behind and smashing him to gibs with his pipe wrench

Yes, because military personnel are regularly trained for survival against multitudes of alien species from another dimension.

And personally I found the new aliens in OpFor more annoying then the original enemies. The shock troopers were kind of fun to fight but the pit drones and voltigores were just ammo sponges on harder difficulties.

I did like the gene worm though.

The Gene Worm was somewhat cooler than the giant floating baby in HL1 for some reason…

The Pit Drones and Voltigores were pointless really. The Shock Troopers were just pure mint.
It’s a real shame they were designed to resemble the Vortigaunts. Seeing as they’re supposedly not related at all.

Freeman has a much larger penis than shep. end of thread

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.