Hi everyone
So, yesterday, I’ve learned how to create maps using the Hammer - followed all the steps of the Souce website. The first map was ok - it had the textures and a total of 12 entities (8 zombies, 1 vortigaunt, 1 shotgun and 2 boxes of shotgun ammo) without counting the player’s start point (the “green gordon”). After inspecting the connections of the brushes, I’ve compiled and it ran great.
The problem was the 2nd map.
The only new things I’ve put there was a total of 16 lights (3 groups -1 white, intensity 800; 6 red, intensity 100; and 9 yellow, intensity 50), two static and one dynamic prop, and a door, besides the other entities, like civilians with weapons, 2 vortigaunts and a zombie army behind the door.
Half-Life crashed every time I tried to run this second map. I agree that, for a second map, I put too many things, but I don’t know about mapping too much to find the problem
I already deleted the map, but if someone shows interest, I can remake it without problem.
OBS: To make this maps, I’ve downloaded the Souce SDK, Source SDK Base, Source from Orange Box, Half-Life 2 and Ep. 1.