Pressakey.com Interview [translated]

I’ve digged up the interview posted by Outlive(Black Mesa dev[noparse]):[/noparse]

Thats cool

Thank you Keresh!

You are single-handedly reviving most of the threads. Nice work.

Awesome, good job.

Wow, great interview !
good read

nice to see it saved…

sweet its been revived before the headcrabs got to it :retard:

Interesting stuff.

Johannes Tripolt has a nice way of saying no :-?

First time i’ve read it all through, good interview.

Coop hazza been Confirmned!! :retard:

Ya I like that idea of doing two releases… That way we can find all the bugs n stuff and let the devs know. Then they can patch it with the co-op update.

I wonder if this art-test is like holding up bunch of paintings and asking who made them.

Wow, you guys are really doing a great thing with half life, congrats! And personally I agree with him, Half Life source ONLY put the game in the source engine, NEVER did VALVe say it would look like half life 2.

good thanks keresh

Damn, this sub forum won’t let me make a thread, any chance of changing this one into a “Black Mesa in the Press” type thread?

This one is from my favourite gamer i-mag: https://kotaku.com/5154746/black-mesa-mod-coming-late-2009

Links to more Kotaku articles concerning Black Mesa are within the column.

thanks keresh, that was really interesting!

Great interview, and I didn’t even know they were developing Co-Op as well. This is great. Thanks guys.

By any chance does anyone know who’s doing the Opposing Force & Blue Shift conversions?

For Opposing Force: Operation Black Mesa

The Blue Shift Conversion is still being worked on. Its called Guard Duty, doesn’t have a page yet.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.