Pre-Disaster Project[/size]
The Pre-Disaster Project, or PDP, is an idea I’ve had since pretty much the first time I played Black Mesa: Source, and something I had neglected doing until now. Essentially the goal of this project is to allow players to explore the labs of Black Mesa how they would be before the Resonance Cascade. I have plans to integrate a tram system to allow players to get between labs without even touching the console other than to load the first map. Of course this will come much later in the project.[/size] Below you can find a list of maps that have been completed, and which ones I’m working on currently. For now most maps will not be expanded, but once I’m done restoring the maps I want to, I will most likely expand some of the maps.[/size]
Workshop Collection Link[/size]
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Completed Maps:[/size]
- None
In-Development Maps:[/size]
Released Maps:[/size] - Lambda Complex Hazardous Materials Bay A (bm_pdp_c3a2a) [/size]Workshop Link
- Lambda Complex Hazardous Materials Bay B (bm_pdp_c3a2b) [/size]Workshop Link
- Lambda Reactor Level A (bm_pdp_c3a2h) Workshop Link[/size][/size]
- Lambda Reactor Level B/C (bm_pdp_c3a2g) Workshop Link[/size]
- Lambda Reactor Level D (bm_pdp_c3a2f) Workshop Link[/size]
Unreleased Maps:[/size] - Lambda Complex Coolant System Control and Auxiliary Tank (bm_pdp_c3a2c)[/size]