Portal update. Possible Portal 2 teaser?

Good god Portal 2’s Source Engine is pretty.

Wow I was waiting for this screenshot to come out.

:jizz:

I justed played through chamber 7 in Portal and then looked at this for even more awesome.

Edit: Wait where’d u get this screenie? it wasn’t in the magazine or the any of the updates links at the hub.

It’s not at the hub, it’s here.

I hope we play through at least a few of the chambers from portal 1 (like in the above pic). But not too many at once or anything, cuz that would just start to seem kinda cheep.

I think they want to go for some of the feeling that you got in Half-Life 2: Episode 1, where they wanted you to see the same areas as you did in HL2 and be able to see easily how much the Citadel had fallen into ruin.

I just hope we can do some time where we are outside the facility, and have to get through nature, but I doubt it will happen.

Maybe there will be zombie ghoasts and dead pants.

Gordan Freeman is now these hands

SO HE USED BEAR HANDS

^that but with a much more kickass shader involved.

Well, a more kickass renderer.
It’s undoubtedly still going to use Phong Shading, but we shall see. :wink:

Well…

Ingame:

Some Artworks:

I forgot this:

97% ammo lol

edit2: Found something interesting from a member of Half Life Portal

Good comparison:

oh, oh, oh, oh, oh :jizz: :jizz:

cars made me :wtfface: though…

Most of those aren’t in-game :hmph:

You missed the “Some Artworks” over the first concept art.

I meant in the very first image.

Oh well, it looks for me a lot like ingame, thats why I put in there :slight_smile:

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.