So, I’m mapping in portal - I’m a total beginner, although I have used the goldsource engine to map before. I’m not used to Source mapping.
And, I can’t, for the life of me, figure out how to create a choreographed scene where GLaDOS talks. Here’s what I’ve done:
I’ve searched. And searched…and searched…
Here’s what I’ve tried:
I created a small room outside of my playing area, and around the room, a nodraw texture.
I created a generic_actor entity inside that room with the model being models/props/metal_box.mdl and the name being Aperture_AI.
Then, I created a logic_choreographed_scene at the player start point in my play area and set a scene property for a sound.
However…I do not get a sound. Any help or advice? Thanks in advance.