https://store.steampowered.com/news/4208/
I mean, unless there’s some secret update behind this, why update all those games just to fix something almost irrelevant in HL2?
https://store.steampowered.com/news/4208/
I mean, unless there’s some secret update behind this, why update all those games just to fix something almost irrelevant in HL2?
EPISODE 3 EASTER EGG WOWOWOWO…
Someone had to do it.
Because they’re all from the orange box :retard:
The game has been out for 6 fucking years and they fix THAT?
There’s gotta be something to this.
think about the engine switch
Ever since the big update, they’re all on the same engine. This is an engine bug that first emerged in HL2 on the new engine. Because it’s an engine bug, all of the games are affected by the patch, even though the bug only appears in HL2.
How about fixing Breen’s animations during the teleport incident?
They’re probably saving that for when they bring HDR to the rest of the chapters.
They totally ruined HL2 so it will take a year or so to fix all those bugs.
yes. that is the downside of doing all this incremental updates to an old engine and maintaining several branches.
They could not anticipate what would break or not in old games.
It could have something to do with the new re-releases on Mac. They’ve got a new incentive to update their old products.
Or its another ARG. Or similar.
Maybe they just want us to think something is going on, and then laugh at us when our hopes are dashed. They seem to enjoy this.
I swear steams been doing alot of updates, and disconnecting temporarily, for updates aswell.
Its annoying. but a good cause
Someone needs to get a petition going for Valve to fix HL2; Breen’s animations, add HDR to ALL levels instead of just the coast ones, etc.
Yeah, because petitions always work so well.
Well, since Half-Life 2 is a relatively old game, I think it makes perfect sense to only fix game-breaking bugs. An animation not displaying correctly is annoying, but nothing more. A door getting stuck prevents a player from actually playing the game and requires an update that fixes the problem.
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.