Any XBox purchased in the last half of 2009 has had a fix that prevents the RRoD errors. I think.
Today, anyone who got the RRoD are just people that god hates.
Older games can definitely be more immersive than newer ones. Case in point: Silent Hill. Things were looking more like polygons than actual beings, as said. Played it not so long ago with an emulator, shit was paranoia-inducing. Inb4 Soup comes and claims it wasn’t up to par to the other installments, those camera angles were making me cringe, I missed them in the subsequent games.
PS: I thought the thread was going to revolve around technical difficulties concerning playing old games on new operating systems. I’m sure a lot of people would be willing to bitch about that.
I tried playing Hitman Codename 47 once.
I stopped playing b/c the controls and the graphics sucked.
I couldn’t agree more on that! :3
Seriously, though. The games industry needs more thinkers, and less people who make pretty things. (Note that I’m not calling them artists- because art requires imagination)
Players who refuse to play games based on graphics make me sick. They don’t deserve to play games.
Playing through Hitman: Codename 47 (somewhat) currently and SON IF YOU DARE SAY SOMETHING ABOUT THE EYE-MELTING COCK OF A GRAPHIC WONDER THAT THAT GAME IS I WILL STAB YOU THROUGH THE HEART WITH A STAKE.
CLOTH
MOTHERFUCKING
PHYSICS
Aquariums?
INCREDIBLE WATER SIMULATION
And so much more like textures and polygons.
The controls may need some getting used to but all you need to do is:
tl;dr: I disagree. Bartender, detail, /thread.
I laughed at that water effect, also, I see no fish.
Necroquote is necro, but it’s graphics, while good for the time, were still meh when compared to Doom 3 and Half-Life 2, which came out a year before.
Back then, all I remembered were people bitching about it’s unheard of system requirements, and needing a monster computer (at the time) of course, to play it.
@OP, I have no trouble playing old games. At least games that came out 10 years ago and more were fucking original. I love, love, LOVE older games. Gameplay is what matters, not what they look like. If a game looks and plays very well, then it’s all for the better, though.
@Spooks, fuck yes for Codename 47! Brofist.
@Jingles, The game came out in 2000. It had fucking ragdoll physics. The game kicked incomprehensible amounts of ass.
Damn, I need to reinstall that on Steam…
I never said it looked bad, I quite like retro games, graphics don’t make or break a game.
…I should download the Hitman: Codename 47 demo!
:downloading now:
Blood Money is better, imo. But Codename 47 was revolutionary for it’s time. And is fun as hell. But as Spooks mentioned, the controls are a bit wonky.
One must first learn how to see the fish, young Jingles. :ninja:
Chiming in on the FEAR topic, it was unspectacular when it came to texture use and shaders, the particle effects were what made it stand out though. It was praised by critics as the game to come closest to John Woo style firefights - bullet holes, dust (lots of it), bullet time, dropkicks and whatnot. The art direction really got no points for being bleaker than a catatonic patient from me, however. You can have only so much grey and… well, grey.
Oh, by the way. Re: Playing Older Games and How It Can Be Hard - Have you tried playing the Serious Sam games on Serious?
I heard that a lot about T: DS, but when I tried it, it worked fine without me turning off the Core 1, 2, and 3 Affinities.
Well, I did play the Codename 47 demo… or at least I tried.
Bitching about graphics is laughable. If the gameplay is good, then who cares?
…bitching about controls, however, is perfectly acceptable.
Why is “S” walk forward slowly? And why can’t I customize anything?
Thankfully, I also installed the Blood Money demo, and had allot of fun with that. Though hopefully the full game isn’t as linear.
Does Hitman 2 have customizable controls?
I could customise controls in 47… I dunno.
2, yes you can customize, it’s also where the series became very well known.
Contracts is essentially a remake of 47 on the newer engine.
And Blood Money is the best, imo. The demo, which is the Carnival level is very linear because it’s just a walkthrough to get you used to the controls. Past that, it’s not open-ended per-se, but you’re given a few objectives, and how you go about accomplishing getting to your target and the like is up to you. Whether you sneak, wear disguises, set traps, etc. or run through guns blazing is up to you.
Sounds sexy.
Though I can’t find Contracts on Steam, or even Direct2Drive.
Yeah, I bought both Codename 47 and Hitman 2: Silent Assassin on Steam a couple years ago. Then about 3 months later, I traded a few CDs to my friend for the Hitman Trilogy, which has “Hitman 2”, “Hitman: Contracts”, and “Hitman: Blood Money.”
I only noticed the cloth physics at the church, dunno which hitman game it was, but I thought it had great graphics and worked pretty well on my shitty 500mhz celeron and 8mb intel GPU.
The only one that has a church is Hitman 2: Silent Assassin.
I think it was more of a design issue, all the levels in FEAR looked alike and quite bland.