Would be great to hear some hefty overwatch sounds equivalent to HL2 in this game.
Here’s a link to HL2 city voice,
https://www.youtube.com/watch?v=QZX6oLEK5KQ
Would be great to hear some hefty overwatch sounds equivalent to HL2 in this game.
Here’s a link to HL2 city voice,
https://www.youtube.com/watch?v=QZX6oLEK5KQ
Why should there be anything related to Overwatch in Black Mesa?
By equivalent, I choose to assume you’re talking about the PA announcements and military radio chatter. Both of which were in the original half-life so I don’t see why it wouldn’t be in Black Mesa.
If it’s in Half-Life then it’s in Black Mesa. :fffuuu:
dont think he really thought it through.
The only PA System I want to hear is the cold stiff disembodied male voice echoing through the facility.
this.
The only PA system in HL1 was the VOX. No Overwatch there.
[b][i]Gordon. Freeman. Please. Report. To. The. Sector. C. Test. Chamber.
Gordon. All. Science. Personel. Will. Be. Terminated. Until. You. Surrender.[/i][/b]
^ Unless you mean that and the military radios, not gonna happen.
the VOX really sets a mood though (= although GLADOS would be just as horrifying, not that it’s ever going to happen.
Whereabouts is that particular one used in the game? I never remember hearing it.
The old announcement system was a great way of portraying the status of the facility. First you have the announcements for science personnel, then the security and medical emergency response calls, then the military take control and later on it goes quiet.
Attention. This announcement system now under military command.
First time I heard that, I crapped myself.
It was never used, but it’s in the sentence definition file, so custom maps could easily utilize it.
Full definition:
C2A4_12 (p105) gordon, all science personnel will be terminated until you surrender
(C2A4_12 is the name of the sentence, and (p105) tells it to say Gordon at 105% of the normal pitch.
^ This speech would fit perfectly when Gordon is inside the lambda complex.
No HECU to surrender with and no falling back possible, just running to Xen and fullfilling your destiny has an answer
I never really fully understood many of the messages that were being said. Usually I was busy fighting or concentrating on something else to bother trying to decipher that jarbled mess of announcements. It certainly didn’t help or make much logical sense to use a computerised voice. In my opinion, a human voice would be far more effective at getting the player on edge.
I love the point you make about having announcements addressing science personnel first, then security etc. I hope that the voice is not only made more prominent by placing the noise in quieter areas, possibly as a way to make the player jump, but also that the absence of noise is made more noticeable. Now this is usually an incredibly hard thing to do - how do you highlight the absence of noise and what that represents, to the player? I think if you were to have speakers of some sort around the facility to provide the source of the voice, you could simply have static or a hissing noise emanating from those speakers. The idea for speakers worked well in Portal. Hopefully the players will hear the static and make the connection.
It’s a shame that some of those were never used. That specific sentence would have worked well.
Yeah. Oh well, maybe the devs will recreate some of the old unused HL sentences.
Its up to them, it would be nice to see more creativity with the voice though, gives even more of a sense, even if its at the start for another scientist, or the ocassional threat from grunts.
instead of just “surrender freeman”
We had a custom tfc server(anyone remember TheSillyZone?) that allowed us to play vox text for all the players in the server.
Woop woop man train woop woop
If I recall, there is always some sort of sound before it starts talking. Usually a bloop or a whoop or a bedong.
I’m going to start doing that in RL.
Yeah there is, but that didn’t make whatever it was saying easier to hear or understand.
But if you’re trying to get across the implications of having no more announcements, I personally think that having static coming from the speakers would be the best option. I’m sure they’ve created speakers for the VOX rather than just coming from nowhere as in the original, so it wouldn’t be hard to have a hissing noise coming from them.
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.