Operation Black Mesa hits Greenlight!

I’m sorry! I got too excited!

Must be all the excitement from the Bob Ross Marathon I just went through, damn it.

DELAY, DELAY, DELAY.

Oh hey, look what was posted on Tripmine Studios Facebook page.

Source: https://lambdageneration.tumblr.com/post/139793916222/half-lifes-robo-model-remake-by-ted

It’s pretty aint it.

I’ve already ordered one to hug while I sleep :smiley:

That looks pretty detailed for a Source model.

Has Tripmine upped Source’s model vertex limit by any chance?

No, that’s a high-poly render. Lots of mods/games put out high poly renders for promo use (lots of BM media was that as well). The low-poly is in the works.

Can we borrow it for Black Mesa Multiplayer?

“Accelerating.”

Difficult to get in such a suit, give me the suit seen in Alien.

But very beautiful nonetheless, looking forward to see ingame footage of this one!

Well, it’s a robot. You get into it about as much as you get into a blender.

Okay, I thought it was some kind of Exosuit, bummer

Nice, look what I found on Crypt’s profile on Moddb.

Edit: And also, EvilGoodGuy’s profile on the same site as well.


The area in the ones from my profile is scrapped, we’ve got a significantly more interesting design now. I got permisson to post them, since, while cut, people may still like to see them. I think I took those shots in like, 2014. EGG’s are very recent, though.

FYI, the forum of tripmine studios is back up! Along with a sweet dev blog by crypt, too!
see here: https://tripminestudios.com/community/

Yep, we are still alive and Crypt did great with that dev blog, happy to see it up :smiley:

Wow, we made it a whole 2 replies before someone brought up something that has nothing to do with me or the blog. That’s gotta be a record.
But on a serious note, I’m glad a few of you guys liked it, I’ll try and update reasonably frequently. For this month, I wanna say one or two more. Just keep an eye out.

I went on this long tirade to the team about how we stay too quiet and our PR sucks and stuff and I guess that reminded everyone about how we should be doing devblogs (among other stuff), and now we’ve finally got our devblog system in place. A few more members are working on their own, but I can’t speak for when they’ll be up.

Found new HECU model!!! Source: https://g-comrade113.deviantart.com/art/New-Operation-Black-Mesa-HECU-low-Poly-Render-637738752[attach=5086,none,919][/attach]

OBM/GD developer The Comedian has made a thread at Tripmine Studios forum, in regards to his skybox he’s working on:
https://tripminestudios.com/community/index.php?thread/1281-dev-blog-sky-department/&postID=26003#post26003

I hate to double post, but another OBM/GD developer EvilGoodGuy has posted a thread in regards to the props he made so far:
https://tripminestudios.com/community/index.php?thread/1285-eggs-prop-party/&postID=26029#post26029

… And that’s they way the cookie crumbles!

Nothing crumbly about conduits, that could cause problems.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.