@ Text,
I’ve concluded my feedback for map Alpha1-B1, at a total count of 171 issues O_o :sick: :what:. Hopefully you’ve been following my feedback for B1 and that it will be beneficial to you towards the building of map B2.
Being that my feedback is very precise, please take the necessary precautions to eliminate any legitimate issues being overlooked and/or falling through the cracks. Going forward, I’d like to avoid having to provide you with reminder lists of previously reported issues that are not addressed in your upcoming Beta and RC release candidates. The focus of feedback on your subsequent releases should be on newly discovered issues, not previously reported ones. It ends up being a waste of resources, and frustration on the part of your feedbackers.
I’ve invested a lot of time and effort (as have other community members) in detailing and laying out my feedback issues in a clear and concise manner, in order for you to address them in a simple and organized manner. Please make every effort to do so.
We should avoid the “spinning our wheels” scenario that, in my view, we experienced with feedbacks concerning ST Uncut. The whole feedback mechanism should be a huge benefit and not a hindrance. It defeats the purpose, if it is so.
In any event, utilize my feedbacks to their fullest potential in maximizing the development and polishing of all your OaR Uncut maps. I can hardly wait until they are all finalized and in our sweaty and clutchy hands.
Rest assured, I’ll FOREVER be in your corner, whatever project you decide to take on (however much discomfort, pain and suffering that may bring to you!).
For now, bring on map B2, baby!