Oculus VR Headset

MORE GOOD NEWS

https://www.nytimes.com/2014/03/26/technology/facebook-to-buy-oculus-vr-maker-of-virtual-reality-headset.html?hpw&rref=business

seems antisemitic dont be a tool

Sounds kinda like that headset Zoey was using to have virtual sex in “Caprica…”

Haha.

That’s great news! I was fearing the Oculus might catch on, forcing people to wear an uncomfortably shitty piece of expensive tech. At least now it will die a silent death (at least as far as gaming is concerned).

So far this is the only thing to really concern me. What is exactly meant by “Facebook interface”?I’ve been envisioning the Occulus as largely just a specialized monitor. So in what way could it have a Facebook interface? Perhaps this refers to a special Oculus content marketplace or something run by Facebook? As long as this doesn’t somehow cut between Oculus and real games it shouldn’t be a concern. The source and the wording of the quote sounded a little bullshitty though. Could be just a shit stirrer sensing the gamer panic.

As someone who has been skeptical and still is, but has also tried the device, you are very very heavily underselling it. To be fair, everyone else is overselling it. But the level of immersion achieved by the headset makes it well worth it. I’m probably going to buy one, as long as they fix the low PPI.

Fuckerberg’s examples so far of his planned uses just aren’t there yet or anytime soon. For courside seats and virtual classrooms and stuff, latency is going to be WAYYYY too high to implement any headtracking, in which case it’s just expensive 3D and not really worth it. As for seeing a doctor face-to-face, there are two pairs of massive goggles between you and the doctor, which will really kill the experience. Or if you’re going to use avatars, you’ll lose way more than you’d gain over a regular ol’ 2d Skype call. The more I think about it, the more I’m wondering how Fuckerberg is going to make something out of this. He seems to be throwing in his chips a decade or so too soon. Maybe he plans to leave Oculus as a gaming platform until the social/media applications become viable?

Bolteh’s been an outspoken skeptic and has regularly asserted his “I don’t know what the fuck I’m talking about” position. If he posts in a rift related thread, he doesn’t ever contribute anything noteworthy. Don’t waste a paragraph on his ass. Even my 3 sentences were too much. 4.

Now, now… No need to attack me for not wanting money to be wasted on the development of VR goggles.

I’m absolutely looking forward to VR, but real VR won’t be achieved with uncomfortably big and clumsy goggles. Much like how the novelty of 3D cinema wore off fast due to its reliance on silly uncomfortable glasses, the novelty of VR Goggles would wear off fast as well.

The real VR experience won’t be achieved with something you put on, it’ll be achieved by turning your actual environment into the game. “Holodeck”-type rooms with a central unit to control movement and actions. Doesn’t even have to be bigger than a toilet stall.

You could argue that these goggles are the next step to achieve those VR rooms, but I don’t believe that. These goggles are nothing more than a glorified Virtual Boy.

By the time “holodecks” will be implemented we will either be 2 things.

  1. Too old.
  2. DEAD.

https://twitter.com/ID_AA_Carmack/statuses/448629403740692481

Carmack doesn’t seem to be worried about it.

What did you expect him to say?

I agree; the company is probably just trying to capitalize on VR. In Mark Zuckerberg’s own words: “Immersive gaming will be the first, and Oculus already has big plans here that won’t be changing and we hope to accelerate.”

I’m wondering about that too. The Rift is basically just a fancy peripheral, like a monitor or a screen, so they’d have to do something massively stupid to integrate Facebook directly into it.

I think what Facebook wants to do is design social software to work with the Rift. One of the interviews I’ve read definitely indicates they want some sort of 3D telepresence tech.

Edit: Here’s some statements from one of the developers that may help allay some fears.

As someone who has worn the DK1 and the DK2 (the former immediately after the latter) I have to say the goggles are physically comfortable to wear. 3d is dying because the 3d effect is more of cardboard cutouts than real 3d and, more importantly, it gives you headaches and nausea. While this is certainly true of the DK1, it is not true at all, or at least in my experience, of the DK2. 3d glasses are uncomfortable and unimpressive because of how they work. DK1 is uncomfortable because it is an imperfect prototype. DK2 just leaves the resolution to be fixed as far as I can tell.

@pyro That pretty much settles all my concerns and says a lot of the things I had already been saying.

EDIT: holy shit poor Palmer. Look at the replies to his, I think, really reassuring post. I always knew Reddit was a disgusting den of ignorance and internet bandwagoning, but what they’re doing is just out of hand.

Welp, this looks bad… not sure what to say about it, I hope they don’t fuck it up, but it’s hard to say. TL;DR: Facebook bought the Oculus Rift.

https://www.forbes.com/sites/erikkain/2014/03/25/microsoft-should-have-acquired-oculus-rift-not-facebook/
https://www.theverge.com/2014/3/25/5547456/facebook-buying-oculus-for-2-billion
https://time.com/37842/facebook-oculus-rift/

Have you tried the Oculus rift?

We’ve been talking about that for 3 pages. My thoughts on the topic are two posts above yours.

And yes, Reddit’s response to this has been astoundingly vile. I think that may very well be the most enraged I have ever seen an online community.

i really wanna see someone put vr goggles on a dog

Re the “Facebook Interface” elements that Zuckerberg suggested: hopefully he’s merely talking about a new Facebook layout design that will make the most of VR. But if he’s not, and he’s talking about some invasive crap put directly into the goggles, then I wouldn’t fret too much; someone will definitely crack that shit, myself if nobody else rises to the task, and turn them back into just a peripheral.

I repeat: It’s a peripheral.

Putting unavoidable visuals directly into the goggles would be like buying an electronics company and building banner ads into all their monitors. In the post I linked above, one of the devs addressed the question of built-in ads.

This times a million. Jesus the gaming community is so out of hand and ignorant. For example, everyone is bitching about how FB will use Oculus to data mine. How the hell do you datamine with a peripheral? What are they going to do, mine the information the Oculus will store on what stereoscopic settings are best for your eyes so they can sell it to massive evil optometrist corporations for millions? Come on people. Honestly I like data mining because it keeps services free and damages me in absolutely no way (oh, the ads I can’t see because I blocked them are responding to my Google search? AN EVIL CORPORATE CONSPIRACY DEATH TO FACEBOOK).

I am seriously concerned for the Oculus’s future. Not because of the Facebook buyout, but because the community that claims to love it so much is going to strangle it to death out of pure and simple ignorance and bandwagoning.

And yeah I’ve always hated Reddit. The userbase, at least from my few interactions, is absurdly ignorant and bandwagons so hard it hurts, all because they want their upboats so badly.

On a non-facebook note, I want to see something for the Oculus that simulates multiple monitors. If you look to your left, the content on screen swipes to the right, and vice versa. You could have a monitor as wide as you can turn your head!

On another non-facebook note, how is the Morpheus even going to work at all if the PS4 can barely push 1080p at 60fps with most graphically demanding games? 1080p isn’t high enough resolution for a screen strapped to your face, and a high framerate is necessary, so only graphical meager games will run, and what’s the point of that if the whole idea behind VR is complete immersion?? Makes me wonder why they’re even trying for VR when their hardware can’t handle it.

That would be really cool. Imagine an AR interface where everything is represented in floating images, and you can navigate it all with hand gestures, like in Iron Man.

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