Nvidia wants to optimize your graphical settings

https://www.theverge.com/2012/4/29/2987534/nvidia-geforce-experience-optimal-graphics-settings-announcement

If implemented correctly, this could be great. Imagine getting the best performance to quality ratio without tweaking every setting for half an hour and monitoring frame rates with Fraps.

looks like all the fun of tampering with settings is rapidly being sucked out of the world.

Fuck convenience.

Instead of using a computer, why not press a button that uses the computer for you?

But that’s the fun part :confused:

it can be kind of fun to tweak settings but I hate when I get a new PC game and I have to play with the settings forever to get them just right.

Here’s my guide for getting good performance in most games on my PC:

  • Crank everything to the max except SSAO.

Done, the console port is ready to be played at a stable 60fps.

yeah, not much to configure. I wish more games had a configuration menu like Serious Sam 3 or FE/SE HD

Honestly I find that a clusterfuck but yeah, it is cool to be able to configure every single little setting if you want.

Hopefully this is optional as I, like others here, like screwing with the settings. I don’t want every game to be like Rage where it keeps you at a constant 60 fps by dynamically shifting the settings and doesn’t let you play with them.

Edit: I’d rather they work on bypassing DirectX so we can have the same level of optimization as consoles.

You do realize that direct-x was created so developers wouldn’t have to spend years optimizing their games for every single type of PC configuration on the market, right?

It’s relatively fast and easy to write games directly to the metal on consoles, because the hardware is always the same for years but PC’s keeps changing every year and new variables keep getting made, so it would be impossible for developers to keep up with all that and achieve proper optimization for all games without the universal standards of DirectX.

I recall there being something earlier about what I said happening soon, but maybe I read something wrong. Either way, what they’re proposing doesn’t interest me much.

I just imagined going back to the days of configuring your drivers and games in DOS, when it was the fucking wild west of hardware manufacturers and standards.

That would be pretty cool. :freeman:

…for a little while

I did that yesterday

On an actual computer of the time?

Didn’t you have to load the drivers each time because the computer didn’t have enough memory to save them?

I remember there being a function key that increased some sort of virtual memory in DOS and that being the only way to actually play some games on my aunt’s old 486, as otherwise they would refuse to load.

Turbo?

No, as far as I know turbo only slightly sped up the processor speed, if at all.

This was memory related.

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