New Frictional Game

https://nextfrictionalgame.com/

Looks like some kind of countdown disguised as a loading bar. Also part of what is probably the title is visible, Cogito Ergo Sum. I’ve heard two things about what Frictional is doing next: a sci-fi game and “horror in broad daylight”. I’m not sure if they’re related but this looks very sci-fi to me. This will also be on their new engine so I’m interested in seeing that as well.

since frictional themselves are developing this and not thechineseroom, this should be vastly different from a machine for pigs.

just to let y’all know before you go “another walking simulator lolol”

That sounds pretty intriguing. I’d like to see them make it actually work.

Oh good. I didn’t even bother with A Machine for Pigs after learning it was from thechineseroom.

It’s currently at 21%. I and others have noticed that it seems to go up a percent every 40-45 minutes, so it’s probably counting down 72 hours which will be late Sunday or early Monday for whatever the announcement is.

I may do the same. Reports indicate that they mostly de-clawed the fright factor found throughout ATDDescent. Seems AAMFPigs is more like their HL2 walkabout mod, Dear Esther, just in a darker setting with a FEW scares thrown in.

It’s almost halfway there, 47%.

Looks like they’re trying to tie it into an October 1st announcement date, or pretty close to it.

I’m speculating that the new game’s release window will be late Fall 2014.

The point of AMFP is different than that of TDD; AMFP is scary in the sense of telling a story that gets deep into your bones and makes you fear the actual environment around you. TDD is a fairly generic setting (an old castle) but there are monsters and the mechanics make for a really pulse-pounding and dread-filled experience.

They’re both amazing, but on totally different levels.

I think their next game will be SF horror

Not sure what’s going on. For me, nextfrictionalgame.com has the bar stuck at 0%, and originally wasn’t loading for me. https://somasystems.org works though and actually gives us some vague info by the site name. It might not be related but soma is the name of some hallucinogenic drink in Brave New World.

https://www.huxley.net/soma/meaning.html

Edit: Never mind, the original site is working now. Guess it just took a bit longer to load.

Do those symbols in the corners mean anything? They kinda look like Chinese or something.

Maybe it’s set in the Firefly universe.

The top kanji means “exit” or “out”. The bottom two mean “right column” or something like that. I’m not sure what they’re supposed to mean in the context of the page though.

Edit: Also, it should finish at about 4 AM EST tomorrow morning. I’m debating staying up until it finishes.

for what, a blurry picture? just go to bed

I’m hoping a trailer. Though it seems like it’s going to be later than I was expecting. If it’s 40 minutes between each percent it’ll be another 8 or so hours. I was expecting 4 am which would be fine but yeah, I’m not staying up till 6 or 7 considering I usually wake up shortly after that.

Well it seems both sites are down now and so is the main Frictional site. Wonder what’s up.

nextfrictionalgame.com loads, but the progress bar and % counter are both blank…

https://www.frictionalgames.com also loads, but there’s nothing about a new game on it as far as I can tell (aside from “Games->In Development->Unannounced project 2 / Super Secret Project”).

The sites are slow, probably too many visitors impatiently mashing F5 :stuck_out_tongue:

Did anyone notice the broken white/grey lines in the background of nextfrictionalgame.com? Assemble them and they form the words “COGITO ERGO SUM”, which translated from Latin is: “I think therefore I am”…
(the rest of the background appears to be just decorative stuff and compression artifacts)

It’s designed to look like an interface, so that’s probably the exit button and filtering buttons.

According to their Twitter there are too many requests and it crashed the site. Their forums are down too. That tweet was 20 or so hours ago though.

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