Hi guys,
My name is Brian, and I’ve been a long time player of Half life, CS, and adrenaline gamer.
I know there was a long and tedious thread you guys closed recently, and I didn’t get a chance to add my two cents worth before the topic was closed.
I’d like to say that I’m excited that you guys are making this game, and look forward to playing it more, IF the movement becomes more similar to HL1.
Now I know some of you guys keep bringing up the point of “spamming LJ” and that its noob or whatever. For most of the guys that played HL years after everyone else quit, we started to learn how high the skill cap really was. We started to learn that Half life, isn’t just a straight forward , run in a line, jump a few times shooter. The movement that you could do in half life 1 was artful. Even long jumping excessively to evade and dodge was part of the excitement and faced paced atmosphere of the game. Theres actually many different variations and ways to jump and move in the air with the long jump. Half life 1, with its movement, allows players to pick and choose their style of play, whether it be the assassin style ( silent long jumping, sneaking around and jumping around corners to crossbow headshot an enemy) , or it could be full balls to the wall aggression and speed style. The ability to “VERY quickly” move around the map with true purpose, picking up what you need, shooting off weapons on the fly.
Id like to post a couple links to videos, and I really insist you all watch them. If by the end of watching them, you aren’t impressed, excited, in awe of the speed and movement, in love with the ARTFUL movement and skilful kills, evasions, escapes, multikills etc. Then I would be very suprised, and I will no longer talk about the subject.
youtube.com/watch?v=HwbS55a8WDw
youtube.com/watch?v=qLeL-0_kgVE
youtube.com/watch?v=N2FZuzaTaBI
youtube.com/watch?v=mm5Zk9SRPds
https://www.youtube.com/watch?v=wWM1i_8sJ88
In my eyes, the movement should be almost a 100% replication of movement in HL1.
I know there has been a lot of discussion regarding, lets please the majority of players, which normally lie in the mediochre or decent skill levels.
Let me say this. If you create a game that has a very high skill cap, fast paced adrenaline play, with competitive spirit. You will probably have more players streaming the game on twitch, bringing more attention to the game. The more players that watch pro’s (when i say pro, i just mean a really good player) on twitch etc, will be inspired, and want to get as good as they are, creating a game that can become very competitive and popular.
Someone made a point that only 5% of HL’s userbase still play, due to the fact that great players can rape. In my eyes 5% of the user base play HL1 now, because well, the game is ancient. As fun as it is, its a very old game with outdated graphics, and the general population of people move to the newer , better graphic games out there.
Even though HL has a high skill cap, its not what you guys think it is. You don’t have to study the game , and get a degree in it to become good. You can become pretty good at the game in a fairly short amount of time, BUT to become masterful at the game it does take a while. ( Most masterful players, don’t spend ALL their time in public servers “raping noobs” because it gets boring to them, just like its boring to the noob who keeps dying.)
One of the great parts of Hl1, is that noob players can still have fun in public servers, lots of noob players till play hl1 and have fun, great players can have fun as well, and masterful players can have great fun, especially in organizing private matches vs each other (Which can be streamed on twitch or other sites and bring traffic to the game)
The feeling the game gives you is so rewarding , when your flying around the map with speed, killing enemies, picking up weapons etc. Just saying. Getting a few kills in black mesa currently doesn’t feel near as rewarding, because play styles are limited to much slower, straight forward styles.
If and when you reply to this , please don’t tell me that spamming LJ is not skillfull. There are so many skillful ways to long jump around in HL1, and you just generalize it all and say its spam. If you can’t hit someone who is long jumping around, (even though you have rocket launchers, grenades, shotguns, machine guns) Then thats your own fault. It’s not really that hard, you just shoot a nade or two near them, and they die…
Final thought
Please don’t slow this game down, let it be fast, and free, and exciting.
Also, crouch climbing was so key to Hl1, I hope you can find a way to put that into the source engine.
I know crouch climbing isn’t something that is realistic , in terms of what a human can do, but, it was just another tool in your movement kit to help develop your style, and get around the map more easily. HL1, had a real flow to the game, with the movement. Currently, black mesa has a clunky, slow, feel to it. (No offence, the game is still pretty awesome and will improve)
I just hope you guys will watch the video’s and look at the beauty and technique that is involved when you become great at the game. It doesn’t take a college degree, or a million hours to be able to do it. Once you get the hang of long jumping and bunny hopping, the learning curve becomes much easier to master the movement.
I know some of the “top players” might be coming off as arrogant or whatever. But keep in mind, these players are very passionate about the game, hence the reason they have played for so many years and got good at it. We understand how the game works, and feels in multiplayer, and to be honest, I think we have a good understanding of what’s important to keep, and bring over from HL1.