On the topic of multiplayer, it is not that well balanced, well the power weapons are not. There is a reason most games use different stats in MP then in single player. and black mesa’s MP feels lacking to say the least, to much chaos. As it is all it takes in one person getting to the gluon and tau spawn and well game over.
That said I don’t think anything really needs nerfed or buffed, Well except the gluon cause that is a pain weapon to use and fight. and the snarks cause they are useless.
suggestion: make it so that the gluon and tau have NO ammo at their spawn point and that you can not reload by standing on the spawn, instead put ammo for them out in the open in areas of low to no cover. this should remove most the problems with them as players will have to stay mobile to use them instead of camping the spawn/ammo.
suggestion2: make it so the pack on the gluon gun is visible even if you do not have it equipped and make it so that shooting the person in the back can blow the pack. if the shot kills them. (taking the weapon out until a respawn) (would require the gluon to be none respawning until this happens)
ALSO BUFF THE SNARKS, they are pretty much useless, in SP and MP.
also would suggest adding a m16 to the game for MP
m16
ammo: 9mm (only for pickups)
primary: burst fire
secondary: iron sights.
ammo: 30/90
reason for weapon, higher damage more accurate AR for the more “tactical” players allowing for even the none twitch shooters to have a weapon they can use.