Hello y’all.
I’ve been slowly chipping away at my own singleplayer map project for a little while, and it starts as you are on a tram going past a stop. However, the resonance cascade occurs and the tram suddenly stops, and the player can watch the events unfold for a little before being knocked out to continue in post-disaster state.
The only problem I’m having is getting the NPCs to actually look like they’re running for their lives when the monsters spawn. All they do is run around with their hands by their sides and occasionally shout. I’ve placed AI Nodes around the place so they can at least navigate, sometimes they even just stand in a position waiting for a while before the headcrab gets close enough. I would really like to find out a way to get them looking more interactive with the enemy and frightened. Otherwise, they’re running chickens.
Has anyone got an idea?
Edit: I know about the facial expression option to make them look scared in the face, but I’m talking about body movements, cowering, screaming etc.