Hello, all!
I’m finally joining the forums after several months of enjoying various things related to this awesome mod. It serves as a great inspiration to me, and is why I came here to ask for advice. I apologize in advance if this isn’t the right place for a post like this.
Someday, I would like to become part of a Source modding team like the one that made this game. To clarify, there isn’t a specific team I’m looking to join right now, but I want to be able to join one in the future.
I’m most comfortable with programming, since I have been programming for three years, and I’m also familiar with Hammer and can create basic levels. I am looking for advice for what I should do to ensure myself that I am experienced enough to have a programming position on a team. Specifically, what could I do to practice programming the Source engine without any level design, modeling, or animation experience? What do teams like the Black Mesa team look for in a programmer?
Thanks!