Hello again!
I hope this question isn’t too stupid, though hopefully it’s still easy to solve.
I’ve got my lights set up like this in my first ‘test’ map:
As you can see, a spot light, with a normal light underneath it. This is how I saw the lights done in Anomalous Materials. I even took pretty much the same values from a couple of lights, though I toned down the blue slightly.
It results in this:
I’m pretty happy with the lighting of the floor and main room, but the ceiling and top of the walls are unlit and the fade-away is sudden.
In the spoiler are the settings for my light_spots and lights.
I think I’ve seen a lot of people with this problem before, so apologies if this has been asked too many times - I couldn’t seem to find an answer.
Thanks!