Letterboxing in Source

Yeah but widescreen=smaller screen, a if you compare a widescreen and a 4: 3 of the same diagonal length the 4: 3 has a larger screen area.

Latest driver. Using GTX 280.

Dillxn, what happens if you set a 16:9 resolution inside a steam game?

It gives me the width, but stretches the height to meet the 4[noparse]:3[/noparse] aspect ratio. I wish for it not to stretch.

Ah, now I understand. Feels foolish Right get some black paper and some tape, everone knows you don’t get shot from above or below :wink:

If there was a way to make the game letterbox that way on purpose it would actually be useful when making cutscenes in-engine.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.