i actually thought that sun rays effect when the paratrooper came in was really pretty :ninja:
haha, awesome!
btw, it uses UE3.
It was clearly a quick and dirty game they made with the UDK.
what are you talking about?
It’s a well designed game! :rabies:
Is funny because it parodies Modern Warfare and people think is a good game!
is the download getting stuck for anyone else?
This being a reference to the first page of quotes. CAUTION! Mild language used! Reader discretion is advised. Good Morning and welcome to Black Mesa thread of “Modern Warfare 3.” This thread has officially been provided the title of “Smartass and Sarcastic Comments International” or SSCI. For the many sarcastic and otherwise smartass comments. That is all.
If this made sense to you then you have unlocked a new achievement. This reply was for nothing. I love cheese. Have a nice day. (Does this count as trolling?)
The most impressive bit is how serious the “rank-up” voice over guy manages to be!!
Fallout, Fallout 2, Fallout 3, and Fallout New Vegas. It might have also been in Tactics and Brotherhood of Steel, but I haven’t played either so I don’t know.
I’m about to try this shit out, watching a video of it is pretty funny.
That intro voice sounds a tad bit like Spy.
$10 says the Bulletstorm singleplayer campaign will be only an hour or two longer than an average Call of Duty singleplayer campaign.
I’ll happily take you up on that. Actually, lets make it 50. I really doubt a game that focuses on singleplayer is going to be about the same as a game that focuses on multiplayer. Especially seeing as the other game is notoriously short.
Gears of War 1’s multiplayer was an afterthought, and it’s campaign was only ~6 hours.
And it was incredibly tedious and the environments were fairly bland and it introduced one of the worst systems of gameplay I’ve seen in a game. Still had its moments though.
What were we talking about?
About how Gears of War 1 wasn’t half bad?
I rather liked it. Gears 2 grated on the nerve endings for it’s terrible writing of Dom’s subplot with the wife. It doesn’t take up too much of the game, but the difficulty spikes around the assault on Jericho Plateau, so I haven’t finished it yet.
Mirror’s Edge was pretty close to the same length, and I liked that one too, despite the between mission “E-Surance” ad-esque cutscenes undermining the game’s story and occasional problems with movement. Of course, I got it for $20 anticipating the short length.
we were actually talking about if or if not war was, is or will be changing, which leads to the question what war actually is. because if war indeed does change that would mean that the change war is bringing affects war and thus changes war which would answer the question if or if not war was, is or will be changing. But even if war changes does that mean that it changes things? is a war that isn´t changing anything basicly futile? if you see it that way, war clearly does change and thus the guy with the awesome voice in the fallout intro and outro is wrong.
Well technically, the base concept still applies- the ostensibly somewhat Hobbesian viewpoint of the Fallout narrator indicates that humankind will always, inexorably come into conflict with one another. It’s more or less part of the condition.
But the true question is whether or not the mechanics of war have changed over time. As a counterpoint to Fallout guy, I need merely to point to snake, whose thesis “War has changed” has wide ranging implications, and has giant jumping tanks to back this up.
ID tagged soldiers carrying ID tagged weapons…
into an ID tagged battlefield being watched on an ID tagged GPS screen by a general with several tags on his suit