Well I’m not sure this is in the right place, but I need some help. There’s this game that I’m working on by myself and wanted your input.
I haven’t quite worked out the story, but it’s going to be a sprite-based, 2D-isometric, third-person shooter, similar to Gears of War and a mix of some other games. It runs on the game maker engine, and will have multiplayer along with a deep enticing story mode. I’m setting it in the future and I plan on leaving the story open for future releases and prequels. I already have alot of stuff, like the first chapter and levels, some weapons, and a map for multiplayer.
I need some ideas on:
Story
Weapons
Multiplayer (game modes ect.)
Game Mechanics
How I can implement game mechanics(like the coding of it, I have been stuck on implementing a cover mechanic)