I thought It could be beneficial to explore this topic with people far more knowlageable than myself.
Basically there are alot of skins available for Half Life 2 models that I would perhaps like to use in Black Mesa.
But there are issues with porting over models and their animations apparently because of.
1, The field of view is completely different
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The Hands model is rigged differently
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The Physics are server side (That’s why grenades don’t act like they do in Half Life 2)
Now seeing as the Magnum and crow bar are using the same model from Half Life 2 then surely it is possible to port over the weapon models? and use either originals or re-skins
Also is it possible to port over the hands model from Half life 2 out of curiosity and will this work with the current animations that are in place in Black mesa such as the glock idle animation and the crossbow animations.
Basically I just want to know how it can be done or if it can be done… There is a lot of good skins out there already available and would be a shame to lose these as a resource for re-skining weapons or reverting to Half life 2 defaults.
can you force physics client side via a cvar and see what effect this has on the game?
anyone know about this stuff?