EDIT (03:21 PM):
The blood seems to be specified in the .vmt file(s), I’ll try adding the section from a default BMS vmt to the imported one, then report back with the results (as usual).
EDIT (03:02 PM):
I was going to edit the image and add a marker to it, but I am pretty sure you’ll spot it on your own:
Looking at the ‘Mini-Crowbar’ - changing the fov value in the script file could “fix” things, at least temporarily.
I’d make a video about the (apparently) working animations, if my connection wasn’t going to choke 'n puke as soon as its workload reached a certain point, causing the entire connection to drop down to a minimum down- and up-rate…
Could you specify “fix” in a little more detail?
If by “fix” you mean the HEV suit’s arms, then no - not really, they’re still cut off at a certain point (screenshot coming in a little while).
As for the animations, they seem to be working properly - could just be me imagining things, though.