How will you play Black Mesa?

Will you explore every minute detail and mindlessly chuck plastic cups at scientists’ heads while holding down the F5 key the entire time, or will you play through it more casually to get a general feel for the mod while still being perceptive of your surroundings?

I’m planning on doing both, but I just can’t decide in which order.

I’m going to play blindfolded while someone performs chinese torture on me.

You know, like always.

I’m not going to try and complete it in the fastest time, I’m going to look in every possible place to look at every great detail of it, as well as enjoy the awesomeness of it.

^
that

Sounds about right

im gonna impulse 101 and start my mass murdering campaign… if im gonna cause a resonance cascade i plan to do it fully prepared…

^This

Explore all the little details, and then whine in nerdgasmic glee.

type

give weapon_ferret

and play the game the way it was meant to be played.

Like a jew running through Germany in 1939.

Hell yeah!

This thread got me thinking…

What would be easier to learn, controlling the mouse with the left hand or fapping with the left hand? 'Cus I definitely need to learn one of those things till BM comes out.

I will play it by role. I just hope it’s better than I dreamed last night.
Offtopic:
It’s odd, each time I dream of BM, I got closer and closer to playing it. Last night, I finally dreamt I played it, and it was poor. Does this mean now the quality will go up each time I dream about it until I get the quality it’s at, and wake up, and it’s released? :open_mouth:

I’m not gonna play it. Reading this forum would be enough.

won’t be playing it until i finish my realism mod

yes.

oh wait, you’re a troll, haha

I’m just gona play it as if i was in Gordon’s shoes. So i’m just going to play it normally. No speedrunning or going around looking at absolutely everything.

I would play it in a boat
I would play it with a goat.
I will play it in the rain.
in the dark. And on a train.

So you’ll never play it then?

In 3D :3

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.