How make a new weapon for CS Source?

I haven’t made a mod for CS Source, HL2 before! But it seem interesting to me^_^
I want to create a new weapon for CS Source, want add it into buy menu
It’s G36k


What do I need? C++ skill, photoshop…and… :stuck_out_tongue:

https://lmgtfy.com/?q=how+to+make+counter+strike+source+skins

FPSBanana has enough G36K’s to replace half of your arsenal

https://www.fpsbanana.com/skins/search?search=G36

haha oh wow


You can’t add a weapon, only replace the way an already existing weapon looks like.

eh is srs?

If you’d read, you’d know he’s trying to make a mod.

Mod could also refer to skins.

The source code isn’t available anyway.

  1. The weapon never took off because it overheated way too easily, was a plasti-gun, and the overheating fix did exactly shit.
  2. Why?
  3. Skins =/= Mods, and there are tons of skins.
  4. You’ll have to wait for the game to be released to insert that proof of concept of a gun.

How the fuck is this relevant? He wants to put it into a video game, not a hostage rescue situation.

I could ask the same question about your pressing of the “Submit Reply” button.

A skin is a modification to the game, therefore it is a mod. Feel free to prove me wrong.

Playing dumb and not realizing he probably wants to make a skin (even though you completely acknowledged it in the line before this) and not a completely new extension of the game isn’t going to make anyone more happy here. Especially not me.

Holy crap, I wasn’t expecting you to open up a can of seriousfag on me…
leaves :frowning:

:retard:

^This, This, This and This

[COLOR=‘Red’]Topic guys. Help the OP or GTFO.

Well, there are plenty of tutorials on www.fpsbanana.com

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.