HL2 SDK: problem fading A to Z

so, i have a logic_relay to make sure the 9 light_dynamic are to TurnOff when OnSpawn, and then a trigger_once to set the light to TurnOn after 6.9 seconds, then at 7 seconds to SetPattern “abcdefghijklmnopqrstuvwxyz” (fade from transparent to brightness)

But it wont work, and in console i get this error:

!! ERROR: bad input/output link:
!! light_dynamic(c_light_1,style) doesn’t match type from ()
!! ERROR: bad input/output link:
!! light_dynamic(c_light_2,style) doesn’t match type from ()
!! ERROR: bad input/output link:
!! light_dynamic(c_light_3,style) doesn’t match type from ()
!! ERROR: bad input/output link:
!! light_dynamic(c_light_4,style) doesn’t match type from ()
!! ERROR: bad input/output link:
!! light_dynamic(c_light_5,style) doesn’t match type from ()
!! ERROR: bad input/output link:
!! light_dynamic(c_light_6,style) doesn’t match type from ()
!! ERROR: bad input/output link:
!! light_dynamic(c_light_7,style) doesn’t match type from ()
!! ERROR: bad input/output link:
!! light_dynamic(c_light_8,style) doesn’t match type from ()
!! ERROR: bad input/output link:
!! light_dynamic(c_light_9,style) doesn’t match type from ()

(c_light<#> is the name of each light_dynamic)
Heres the VMF:
removed

Thanks

nevermind, remove this

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