I replayed HL1 (non-source; non-steam version) lately, and I noticed a crapload of bugs that I didn’t remember happening. This isn’t a complaint or anything, I just have to talk about it
- Getting stuck in some corners, especially while ducking
- Had a quicksave where I was very alive and not in danger, and whenever I quickloaded it: instant-death… F7 -> splat , F7 -> splat , F7 -> splat , etc.
- The most annoying one… for some reason, the world collisions got screwed up a lot of times, when there were moving platforms:
[list][*]Some elevator in On A Rail; as soon as it reached the top position, I couldn’t move at all anymore… not even duck, not even jump… and this was on 100% of the times I made it go up there.
- The lower platform in the first area of Xen, that goes around the big island… when I jumped back on it, I was somehow blocking it from going up, as if I was jammed behind it and the big island’s roof… but I was far from it. So I just kept getting damaged and eventually died. Oh, and I couldn’t move either >=(
This happened in MANY areas with moving platforms, dunno why. - In Xen, the big pillar thing that moves up and down; if I stayed on it all the way up, I’d get stuck at the top, just like the elevator mentioned earlier.
- While fighting Nihilanth, there’s one area you get warped to that you have to go up by sitting on a small sphere to reach the portal… well it was doing as if I was jammed between it and the roof again; except this time I had no choice but to go up there… Had to continuously jump in place on it to avoid the bug… wasn’t easy
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It’s like if my installer forgot to install some basic physics laws…
Anyone else ever got that many bugs? Or know why they’d happen?