HL: overrated or not, aka. HL3 the savior or a failure?

Half Life is a game that won’t give you much explanation, it’s up to the player to make theories and guesses about what is going on

/off topic, I don’t like making fun of mentally disable people, I just like making fun of you, Dotard

yay :3 that means I’m clean, and I like you too man, enjoy the annoying holiday songs and for a decade repetitive TV program :jizz:

Lo and behold, the grammar suddenly falls to rubble.

see previous Adult comment :wink:
But seriously, you are ignoring how innovative the plot devices were in 2004 when the game was released. No game had ever told a story that way before. No cut scenes, no text overlay and no bullshit narrator. POV like no one has ever done before. That is why it still holds up, even today 8 years after it was released. And the manhack arcade would have been AWESOME, but they removed the kids for ratings purposes

No, the Manhack arcade wasn’t only for kids, actually; the kids were all working in factories, IIRC. They cut it for other reasons.

He’s ignoring a lot of counter arguments. In fact, he’s pretty much ignored all of them. I just haven’t called him out on it because he’ll latch onto whatever the retort was as an immature attack allowing him another excuse to slip through an argument.

I lost

“must be birthed from existing characters onscreen”

haha, made my day :lol:

Seriously though, how the fuck are new characters supposed to be introduced early on in a story that isn’t sudden?

Without a time paradox :wink: Good stories are thought of beforehand to maintain continuity, this isn’t the case, it’s basically random stuff that comes to their minds pasted there to fill holes from previous random stuff.
HL1 wasn’t made with a sequel in mind, was it?
You might have misunderstood my statement about characters, refer to what I wrote earlier, when HL1 released, all those characters didn’t exist, yet suddenly with HL2, they did exist in HL1.
I know it sounds like bitching and nitpicking and all, but Valve should have remade HL1, community had to do it instead, but still, BM team ain’t Valve, so other than 10 second appearances of Eli and Isaac, it added little to nothing in terms of story.

What I fear with HL3 is, that more retcons are coming. Yes, it might sound like I never was a fan to begin with and that I’m a hater or something now, but that’s only because I want what I consider beneficial for my favorite series.
But well, I’m off, that’s all there’s to say about it.
Maybe I’m too much of a critic tho, but others are biased towards it due to their rose-tinted glasses.

Criticism is important as not seeing flaws halts any possible improvement.

I don’t get why you hate retcons so much

Are you seriously implying that remaking an entire work simply so you don’t have to retcon it is in any way a good idea?

A core strength of the HL series is that it’s not bogged down in expospeak. Half the atmosphere of the game is created by throwing you into the unfamiliar on purpose. HL2 shows a lot of it’s back story, rather than telling. (Annoyingly enough, the beta of the story included a SLIDESHOW to explain everything. Tell me how that would be better, PLEASE.)

Anyway, I’ll let part of a review of the game I posted tell you why precisely the game is good:

Well, that’s less a part and more like 2/3rds of the review, but yeah.

Nice excerpt.

Also add me to the list of people who have become ill from reading Dotard’s posts.

I don’t disagree with the review, but other than the AI, it mentions only the good aspects of it, barely any negatives. It’s a short review tho, so understandable. Would take many paragraphs to detail it all.

Also guys, I hope it’s not cancer :fffuuu: don’t scare me, I won’t be able to forgive myself if my opinion takes you down.

It’s not your opinion, it’s the way you present it and your inability to properly defend it.

/\THIS/\

Half-Life was made without a sequel in mind just with an open ending, then was the HL2 leak, yet Valve manage to make it trought that development hell. I think its the same with HL3, they will find a way to to do great game.

I don’t think the leak had any negative effect on the development, actually it made the game better than it would have been… it was lots and lots of mess before it occurred, with the game nowhere near done, and no settled direction. HL2 was basically 3 big games merged together, in the end, they had to stick just with 1, and here we go. I miss Combine Assassins tho :frowning: dat ass :jizz:

No, it wasn’t three big games merged. It was a bunch of discrete concepts, most of which were dropped. A lot of them were just different version of the same thing, like city 17.

What’s this Terminator subplot complaint I’m hearing about? There is no character resembling the Terminator in HL2. Unless it’s being argued that Dog is one, but he’s not Uber-Austrian enough.

I don’t have a problem with the concept of HL2. Some dialogue and characterizations I find a little dumb. Judith Mossman’s motivation as a double-agent is confusing, and so is her secret resentment. Why does she think she could do better than Gordon did in the test chamber? Would she have not pushed the crystal into the beam? I’ve tried that, and all that Gordon gets from hesitating in the first HL is incessant and unending complaints by the the old scientists: “Push it in, Gordon!” I also don’t buy her line: “Sorry, Alyx. It’s the only way!” For a supreme intellectual competitor of Gordon’s, she doesn’t seem very smart. So, she secretly deals with an Orwellian government created by Border World aliens and the stuck up Administrator of Black Mesa just to keep Eli’s research going? I almost feel like quoting the adulterous French cafe owner from 'Allo 'Allo: “You stupid woman!” I liked how her character was integrated into the game, but I would have like additional development to her character, and to hear more from Judith herself as to why she was so pissed at Gordon.

And then there’s Breen, who on his telescreens in the Citadel, accuses Gordon of channeling repressed childhood violent instincts, and of being destructive rather than creative. I felt like he was referring to a different man. When he says “Can you think of one thing” which Gordon created, I was going to list Gordon’s theses and scientific discoveries, only to get a “I thought not.” Where the hell is Breen getting all this stuff about Gordon? Gordon was just a science graduate who was forced to be violent in order to survive. Breen doesn’t take it all into account. He lamely asks Gordon “Is-it- worth-it?,” as if those words were enough to make Gordon feel guilty. He speaks to Gordon as if Gordon were Kain on the verge of destroying Nosgoth’s pillars. Although, to be fair, Breen is a self-important twirp anyway.

I just hope that if Breen is still alive, he’ll appear as a Xenian mutated boss fight for me to pummel. Imagine a larger version of Dr. Breen, whose bodily features are a cross between a SiN mutant, a Resident Evil ambomination, and the Nihilinth, and still keeping his beard and dweeby smile. I know that it’s not confirmed that he is still alive: that’s just the ideal boss fight I want with him.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.