In a previous thread I already asked about creating a HDR skybox.
But I already noticed since Lost Coast, that it’s not equivalent, if you compare it with the real life and how the eyes behave in reality.
In games, you seem to have an exposure adjustment at intervals of seconds, even if you’re not changing your position as coming out of a dark basement.
After creating my own one with HDRShop, I would say, it’s even more realistically not to make a hdr skybox and just to work with the env_sun entity.
What’s your opinion?