The thing is that it’s not broken.
I’ve seen loose tiles occasionally. They do come off after a while. That’s by definition, broken.
osha would have a fit… not that black mesa has ever compiled but still.
Is there such thing as tripping in game? :fffuuu:
Since when is this thread so popular ?
It’d mean either we’re doing something right or terribly wrong.
Like I said some pages ago, people will have much more to talk about when there is much more material to give us. For example, now that most of the areas are textured and we can see what they really look like, we can give much more feedback than when they were dev-textured. So you’re doing something right, I can promise that.
Also, I haven’t said anything about this yet, but that is supremely awesome that you got Catzeyes to do voicework!
How many things are actually final, and not revisions?
^As far as I remember, Mike Hillard (the one doing the scientists) was also willing to do the voicework for guards.
Not sure about Kevin Sisk though.
Nothing is final until it gets released. We’re still technically in alpha at this point.
It would be great if we could get all of the BM voice actors onboard. If not, then I think we have a few other people who might be willing to voice.
When I made the ModDB page, I had 2 applicants PM’ing me.I only discussed it with Crypt at the time, but maybe you guys can discuss it further?
Andy Morris
https://www.youtube.com/watch?v=kmPQYSsoOHw&list=UUCgfaOWaEe3KISSKEEuKryg&index=1
https://www.youtube.com/watch?v=Dpk79YyGWe0&list=UUCgfaOWaEe3KISSKEEuKryg
Gilecee(?)
https://www.mediafire.com/?7bln3qdp5mn58u5
Gilleece*
Also, I believe you brought it up with the rest of us.
Technically everything’s a revision.
Did he tell you something he didn’t tell us? I only recall him agreeing for the scis.
Whoops.I ment Kevin Sisk for the guards sorry.
I can personally vouch for Andy Morris as a dependable voice actor. He’s done some stuff on other (unreleased) projects I’ve worked on, and while he sometimes gets bogged down with other things, he’s quite passionate about both voice-acting and Half-Life mods.
Urby FTW.
Oh god, that’s so weird hearing him go from english accent to american.
Woah, that cant be a HL1 mod.Its way to detailed.
Anyway I think Urby is good for the guards, if Kevin cant be contacted.
And if Mike refuses to do sci voices, you can let Urby do it and ask Gilleece to do some editing on that (since his scientist voice is imo a bit off).
But Mike’s already said yes! Assuming he’s still on board we’ll have the scis covered (though some variation wouldn’t hurt).
Official Mediaz:
BEFORE[/SIZE]
AFTER[/SIZE]
Okay so other than some minor changes, it’s nothing really new for the likes of you guys. But at least it’s all dressed up and official now. B)
We like you guys more so you get it first. :retard:
yay, you fixed the tiles