Hazard Course Remake (AVAILABLE NOW!)

I was thinking take a look at Lar’s additions to the tram station, do some tweaking on that and basicmovement_01, then rework the tunnels in the train section to have some curves and reversing.
Over the course of the week, of course. Not looking forward to completely redoing the tunnels, but what needs to be done needs to be done, right?

Still need choreo. :frowning:

You: :’( I’m so sad that people working for free can’t occupy non free time.
Me: (If there was a smiley for a fourth dimensional facepalm, it would go here, but there isn’t so there won’t be)

Stop feeding the troll.

Idea about the swingy bridge. The valve must be attached first to the base before turning and proceeding.

I’m not sure to see the point of first attaching the valve to the base, but I would suggest linking said base to the swingy bridge with cables/ropes, like at the end of BM’s Blast Pit with the hanged pipe above the toxic waste pit.

Someone suggested that before. Was it you?

Regardless, I’d like to include a detached valve puzzle, but it most likely wouldn’t be in that room.

Hazard room, then?

heres an idea have part of the course malfunction while the players on it casueing a pipe to burst between some rooms this could give a excuse to have the player learn to replace a valve and use said valve.

scientist line idea
(pipe aboe hall bursts spraying water everywhere)
scientist: “hey gordon I know you’re working on the course right now but could you please fix that pipe while you are down there, the shut off valve should be in the janitors closet on your left”
(door to left goes from locked to unlocked player enters it to find cleaning supplies and a emergency shut of valve missing the valve)
scientist: “looks like the guards hid the valve again… it should be in there some where, all you have to do is put it back in and it should work… unless they stripped the threads like last time.”
(palyer repalces and turns the valve the water turns off)
scientist: “thank you for that it would have taken a bit for the clean up crew to get that fixed”

idea really needs improved.

I don’t like being a grammar nazi, but it would make it much better to read if you used interpunction.

I can barely spell as it is. I try my best to have things readable.

I understood it fine. Basically he wants a small scene where a pipe bursts and a sci asks you to fix it by recovering a valve and shutting it off.

Dunno. I’d rather wait and see what our writer comes up with by himself first. Then we’ll see what happens.

He has a name.

For some reason it feels wrong to refer to him as “our writer,” even though that’s exactly what he is.

Well, what is his name? I still haven’t had any contact with him, nor does he have a dropbox folder.
I feel out of the loop. :’(

Maybe you should get Skype.

:slight_smile:

We do almost all of our communication through Skype, so you’re missing a good deal of it. :frowning:

His name’s Craig, by the way.

PS2 has an auto-aim tutorial after the shooting range. What does this hazard course have in that same place?

A birthday party where all your friends are invited. Including a grown up Alyx and DOG.

Well it also feels wrong referring to him by name on the forums where he has no real public presence, and prior to some official news post about him joining the team or whatever.

Don’t worry. I’m Craig, but you all can call me spaghetti. I’ll be doing the writing.

Valve puzzle sounds interesting, I might be able to work it into an idea I had.

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