I decided to try out Hammer (Alien Swarm SDK) and started messing with texture alignment. I’m somewhat familiar with it from Call of Duty’s Radiant editor but Hammer is giving me shit.
So basically I have this simple curved wall (why does Hammer use brushes instead of meshes to create curves?) that I want to slap a texture on and stretch it out a bit so it fits properly.
This is what I get:
What am I doing wrong? Aligning it to the world doesn’t help much either (I still get two clearly visible seams)
Also, is there a way to nagivate on the 2D grid? Those scrollbars gotta be a joke right… :aah: