Hammer slowdown

I have recently been noticing some severe slowdown while trying to map with Hammer. I have done all the options in ‘Properties’ and have reinstalled hammer. It starts a few seconds after the editor is opened, it is basically severe slow down, making it nearly impossible to work with. It’s a recent problem, I was having no trouble until a couple of weeks ago, and it seems to affect all the versions of the engine. (EP2, EP1, etc)

I am running Windows 7 64 bit.

Any help would be appreciated.

Thank you.

Is there a heap of stuff in your map or are you testing with new levels?

Just so you know, youve currently said, “hammer lags, it started happening 2 weeks ago, i have win7 x64, i reinstalled hammer and it didnt fix it.”

we need your systems specs, you also need to check if your cpu and ram is free. So close everything you dont need running.
now try openning your map. Still slow? hide a huge section of your map. does that help? if not, try doing a virus scan.

post cpu, ram and hdd size (is hdd full?)

Completely new levels, just drawing a box causes severe slow down.

I closed all other programs, and cancelled all unnessesary programs running in the background.

Intel Core 2 Duo @2.93 GHz
4GB of Ram
132 GB free of 456(HDD)

I can’t imagine it being anything wrong with the specs though, as Hammer has been working perfectly for over a year on the same system. I have ran I virus scan, as well as done the obvious stuff like Disk Defragmentation and Disk Cleanup.

so does it lag ingame? Im just trying to figure out whats causing it, and i doubt its hammer unless youve changed something.
So check all your temps, check everything, cpu speed, ram speed etc…

unless cameron has some sort of clue, im leaning towards a hardware or driver issue.

check your undo-levels. if you’ve ctrl-z’d a lot, this might be a factor.

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