But working on the logic that Valve had to work around Portal 2 development. Weren’t they also developing CS:S and TF2 the whole time the were developing HL2?? I mean they totally sprung HL2 outta the blue when they announced it. The had been running silent for years on it.
The last time they announced something at a convention it was E3. If they announce something this year, people will probably be pretty pissed if it’s not Ep3. If it’s not that then they’re better off not announcing anything there at all, otherwise someone will start a pointless petition.
I’ve been pointing this out for a while now.
I think it would humiliating if Half-Life 3 came out before BM. The mod was started right after HL2. If you can’t get your HL-remake-in-HL2-engine game done before Half-Life 3 and the next-gen engine comes out 8-10 years later, that’s kind of sad.
If the mod team aren’t concerned about this then that’s fine. But the fact remains when we’re all playing Half-Life 4 in the 2020’s hardly anyone is going to give a fuck about an update of Half-Life to HL2 technology. It’ll seem just as antiquated as the original Half-Life seems to us in the present day.
I try to be patient, because I don’t know the first thing about game development and this is all being done for free. But those of you who think Black Mesa can be released in its current form 20 years from now, and still be just as relevant, are fooling yourselves.
Cry of Fear is doing quite well for a game using outdated technology. Is the HL1 engine old? Yes. Are the graphics the best? No. But is it a good game? You bet. If a small, original game can get as much attention and praise as it has for the HL1 engine, there’s no reason why a remake to one of the worlds’ most groundbreaking video games of all time won’t have an equal or greater outcome.
I just want to play Half-Life using reasonably current technology. And to that end I hope Black Mesa is released while its technology is still reasonably current.
The entire point of Black Mesa is to update HL to modern standards. If we wanted to play a well-designed, but dated and primitive looking game, we already have Half-Life for that.
If BM is released in it’s current form 10 years from now, guess how it’s going to look?
Now, another decade of development is terribly unlikely, but all you guys saying it flat out “doesn’t matter” how long Black Mesa takes may not be thinking this through.
I agree with you on that. There will come a point (as with all video games) that it won’t be modern anymore. I don’t think it will take another 10 years or even another year to finish it for that matter. Everything just feels closer than it has before.
seriously how can you use a release in 10 or 20 years as any sort of argument?
If it takes that long, it’s not going to happen. The devs won’t keep at it for that long. No one would.
So in other words, Black Mesa will be out “before Source becomes antiquated”.
lol, I tricked you into making a statement about when BM will be released!
Yeah, anyway, sorry for the negative tone. I’m just really hoping (like everyone else) here that I can play this thing soon! It’s because I want it so bad that I worry about these worst-case scenarios.
Have you seen Portal 2 or CS: GO? The Source engine is always getting better with each new Valve release, so by that logic the BM team should be super humiliated already.
Even if HL3 comes out today with a new engine that completely curbstomps the CryEngine 3, BM will still be the best looking HL1 remake out there.
Besides, you’re competing a professional team versus a mod team, there’s no reason for anyone to feel humiliated when the amount of experience between the two doesn’t even begin to compare.
That is not actually the point. The point is to update Half Life to the standards of HL2 and its episodes. Which the mod will accomplish no matter how long it takes to be released.
Unless Valve updates HL2 again… (CS:GO has Cascaded Shadow Maps, HL3/Ep3 may have even more awesome things)
Cascaded shadow maps are just a standard now, dude. They have been for a good few years. Just wait till Source gets in some deferred lighting (yet another feature that everyone and their mother is sporting). THEN shit your pants.
Wait for Stides’s HL remake before you go throwing statements like that around…
Confirmed, Balck Meas is dead!
I wonder if Valve will announce (maybe even introduce) Half-Life 3 at E3, there are some hits that lead… to speculation.
I know it’s a standard for years, but Source is pretty late with getting “standard” features.
Anyway, my point was it’s almost obvious that Valve will update HL2 and HL1/BM will be again the worst looking part (besides models and textures, but good lighting can make shit look awesome).
I would like to compare for a moment half life 3 to assassins creed 3. Assassins creed 3 has been worked on ever since AC2 came out in 2009, in the meantime Ubisoft released brotherhood and revelations as a filler (almost like HL2 episode 1 and 2). Except, my theory here, as ubisoft has been working on ac3 while releasing other ac games, Valve decided to release episodes 2 & 3 before they decided to start with hl3 which obviously made a huge time delay. But valve also most likely decided that they would work on portal 2 in the meantime and hell as far as we know left 4 dead 3. Either way Valve has got SOMETHING up their sleeve, just nobody knows what that little trick might be.
I personally think that Valve cut out a select few of their most skilled programmers and gamemakers and designers and everything and said “you guys make the most amazing video game ever and we will try and keep the customers at bay with a few other games and such”, which is not a bad idea and is what Ubisoft did for AC3. And also, by not being in a rush, that prevents the game from having annoying glitches and gives more time for a better storyline and better gameplay, eliminating most of the problems any game might have.
Conclusion: half life 3 whenever it comes out will most likely be one of the most amazing games that the pc gaming world ever have seen, being the time they have taken to actually sit down and make this game.
The phenomenon of valve time has been explained here: https://boingboing.net/2012/04/22/valve-employee-manual-describe.html#disqus_thread
CoF is crazy. I almost refuse to believe that it’s using the original HL engine. It looks far too good.
On another note, it would be pretty damn funky if HL3 had Crysis2 graphics.
I almost wept after reading that part of the manual. Heaven on earth, surely.
Im fresh off a 6 month ban for laughing at people who think this mod will ever come out. Place hasnt changed a bit. The no updates/progress and the naive believers remain.
Release your mod now! We’ve been waiting for it for over 6 long months! It’s inconceivable that an insufferable genius like you hasn’t been able to make a complete remake of HL1 in just about 2 weeks at the most!